Gestural Interfaces Go Mainstream
[Technology Review]
Taking control of computers with our hands and bodies is set to become commonplace. ...
... Looking further ahead, the controllerless-based approach has the potential to take gesture control far beyond the living room. The Belgian company SoftKinetic offers 3-D cameras with capabilities similar to those of the Kinect; Disney and other companies have used them to create interactive billboard ads that let passers-by explore video clips and play games. Israeli startup EyeSightmakes apps that bring simple gesture recognition to smart phones and tablets with front-facing cameras, making it possible to dismiss a unwanted call with a hand wave. ...
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Hollywood, Silicon Valley Inspire New Teen E-Book Publisher
Teenagers who founded their own start-ups could find themselves featured in titles from Backlit, a new young adult e-book publisher based in Santa Monica. While bestselling YA series like Gossip Girl have centered around the Manhattan elite, Backlit is a product of Silicon Valley and Hollywood—with a first-look agreement from Happy Madison producer Jack Giarraputo—even if its books are set in lands as far away as ancient Greece. ...
Each of the books in those series—or, as Backlit calls them, “episodes”—are around 30,000 words and sell for $2.99; new “episodes” will be released about once a month. The first two episodes of each series are available now in the Kindle and Nook stores. ...
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After three months in classrooms, iPads eliminate excuses and change learning
Ben White asked his sixth-grade students if his hair looked OK.
As he prepared to be on camera, his Webb School of Knoxville students opened video apps on their iPads to record White giving them their homework assignment.
At home, students could watch their teacher explaining exactly how to diagram nouns and verbs. The assignment was also loaded on iCalendar.
White said the iPad takes away excuses for not doing homework. ...
White uses an app called Join.Me, which allows students to see what is on his computer and chat with him when they are in the hallway working. ...
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Tobii EyeAsteroids: The future of gaming is eye control
Eye tracking and control specialist company Tobii Techology has dismissed the idea of using joypads, joysticks or flailing your arms around like a whirligig in order to play games; it sees the future of gaming controls being focused around your mince pies (eyes, for those not conversant in the Cockney tongue).
The organisation, which also develops technologies to aid communication for those with special needs, has created a one-off arcade machine that's entirely controllable using a player's peepers. EyeAsteroids is similar to the classic arcade unit from 1979, but with no physical control mechanism.
As asteroids move towards an on-screen Earth, threatening an ELE (an Extinction-Level Event), the player can fire lasers to blow them up by simply looking in each 'roid's direction. And, as hands are removed form the equation, Tobii boasts that response time is much improved. The speed eyes can move to each target is far quicker than the movement of a joystick, trackball or press of a button.
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Why Science Majors Change Their Minds
But, it turns out, middle and high school students are having most of the fun, building their erector sets and dropping eggs into water to test the first law of motion. The excitement quickly fades as students brush up against the reality of what David E. Goldberg, an emeritus engineering professor, calls “the math-science death march.” Freshmen in college wade through a blizzard of calculus, physics and chemistry in lecture halls with hundreds of other students. And then many wash out.
Studies have found that roughly 40 percent of students planning engineering and science majors end up switching to other subjects or failing to get any degree. That increases to as much as 60 percent when pre-medical students, who typically have the strongest SAT scores and high school science preparation, are included, according to new data from the University of California at Los Angeles. That is twice the combined attrition rate of all other majors.
Read the full New York Times story here:
Augmented reality blooms with smart devices
According to the report by KT, the new technology is being employed in industries to enhance productivity and quality. BMW provides its technicians with details of car repairs through text, 3D content and voice through head-mounted displays.
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CIA actively monitors 5 million tweets every day
The arduous task, carried out by a team known as the “Vengeful Librarians,” includes sifting through more than 5 million tweets a day. (In total, Twitter’s 100 million users publishapproximately 140 million tweets every day.) Doing so has enabled the CIA to view how events in the US are being received overseas — like, say, the assassination of Osama bin Laden — as well as allowing the agency to keep tabs on international events, like the uprising in Egypt this spring.
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Disney’s “The Muppets” Come Alive on the Small (iPhone) Screen with Viddy
.Available via the iPhone Viddy app, the easy to use one-click effects and soundtrack give fans the opportunity to interact with the Muppets on film and get creative with producing their own video content. ...Special effects include graphics, color correction and audio tracks. [Viddy] Production Pack options include: Solarize, Red, Exposed, Retro, Glam, Black & White, Crystal, Hued, Vintage, Junkd, & 3D.
See the full press release here
Here’s How You Make a Documentary Only Using HTML5 and WebGL Graphics
One Millionth Tower is part of Highrise, a series of mini-documentaries about the history of high rise towers and their effect on society. What sets this one apart from the others is that it was made using HTML5 technologies such as WebGL and Javascript.
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Digital art presents preservation challenges for museums
Digital artworks have been part of museum collections for years, and it's a trend likely to expand. But when old software or hardware faces compatibility issues or breaks, what can museums do?
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