philip lelyveld The world of entertainment technology

16Aug/22Off

Egypt’s pyramid of Cheops explored in virtual reality in Paris

Wander in the bowels of the pyramid of Cheops, along the Nile on a dugout or attend the embalming of a pharaoh: thanks to virtual reality, the Arab World Institute (IMA) in Paris offers, from Tuesday, an immersive expedition in one of the seven wonders of the world.

Entitled "The Horizon of Cheops", this original journey is held until October 2. During 45 minutes, the visitor is transported in the Egypt of more than 4.500 years ago through one of its most important jewels....

See the full story here: https://www.africanews.com/2022/08/15/egypts-pyramid-of-cheops-explored-in-virtual-reality-in-paris/

16Aug/22Off

Comcast NBCUniversal Selects 12 Startups for Fifth LIFT Labs Accelerator, Powered by Techstars

Comcast today announced the startups selected for the fifth Comcast NBCUniversal LIFT Labs Accelerator, powered by Techstars. These 12 companies, chosen from hundreds of applicants from over 30 countries, were identified for their potential to revolutionize industries across the core focus areas of the accelerator, including Connected Living, Immersive and Inclusive Experiences, and Smart, Sustainable Enterprise.

The 2022 class is creating breakthrough technologies and artificial intelligence (AI) applications poised to innovate entertainment, gaming, in-video purchasing, metaverse, visual content licensing, Web3 industries, connectivity, and the employee experience. ...

Since the first class in 2018, 43 companies have completed the Comcast NBCUniversal LIFT Labs Accelerator and raised over $115 million combined. In addition, more than 70% have secured proofs of concepts, pilots, or commercial deals with Comcast, NBCUniversal, and Sky. ...

Imaginario Imaginario is an AI-powered platform and API that identifies specific moments in video and audio in seconds, allowing content marketers and creators to discover, find, and clip content faster.
Founders: Jose M. Puga (CEO) & Abdelhak Loukkal | London, United Kingdom ...

Neon Wild Neon Wild transforms any child into a custom avatar as the star of immersive stories and games.
Founders: Matt Weckel (CEO), Stephanie Reaves, Matthew Kellough, and Carlos Ramos | Miami, FL ...

The pinnacle of the accelerator, Demo Day, will be held on November 2, 2022, at the Comcast Technology Center and virtually.  ...

For more information on the companies in this year’s accelerator, visit www.ComcastNBCULIFT.com and follow @LIFT_Labs on Twitter. ...

See the full story here: https://www.yahoo.com/now/comcast-nbcuniversal-selects-12-startups-110000463.html

16Aug/22Off

Iowa State researchers take on ‘cybersickness’ in virtual reality

... Jonathan Kelly, PhD, an Iowa State University professor of psychology, conducted tests to determine whether exposure to virtual reality solves cybersickness. Dr. Kelly took 150 students with no VR experience and had them play a VR video game to record their cybersickness symptoms. 

The initial results showed that three weekly 20-minute virtual reality sessions reduced cybersickness. However, Dr. Kelly plans to conduct more research to explore the gender disparities in rates of cybersickness and to see how cybersickness affects people with motion sickness. ...

See the full story here: https://www.beckershospitalreview.com/innovation/iowa-state-researchers-take-on-cybersickness-in-virtual-reality.html

15Aug/22Off

10,000 UNIQUE INTERACTIVE BEINGS LIVING ON ETHEREUM

International pop star SiA and renowned visual artist David OReilly have collaborated on SOULS, an NFT collection of 10,000 unique interactive beings living on Ethereum. The colorful life forms exist as virtual objects that can bounce, wiggle, dance, sleep, and even speak in a musical language sung by SiA. Exploring the creative potential of Web3 (a new iteration of the World Wide Web that incorporates decentralized apps and blockchain technologies), SOULS began as a series of simple colorful paintings that grew over time into an expansive collection of never before seen digital beings. Each SOUL is born with its own personality, name, voice, color pattern, rarities and ambient sound, while some enjoy interaction and others prefer none. ...

See the full story here: https://www.designboom.com/art/souls-interactive-nft-collectibles-sia-david-oreilly-08-14-2022/

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15Aug/22Off

Sensorium Galaxy Is The Electronic Music Metaverse Experience We’ve Been Looking For

Sensorium Galaxy is a metaverse electronic music and DJ night club experience. It has AI-powered artists, in both a livestream and a virtual reality platform.

Sensorium Galaxy a multi-level massive electronic music club with people dancing on big, floating decks. The whole environment right now is set in the Meteor Vortex, a place they’ve created that portrays the entire happening in outer space. ...

Sensorium Galaxy creates multisensory metaverse experiences in two ways: a Sensorium Galaxy streaming channel (happening right now) and  Sensorium virtual reality environments (coming soon). It also uses artificial intelligence. ...

See the full story here; http://www.thespacelab.tv/Content/2022/08-August/03-Sensorium-Galaxy-Is-The-Metaverse-Virtual-Reality-EDM-Electronic-Music-DJ-Experience-Weve-Been-Looking-For.html

15Aug/22Off

AI Ethics And The Geopolitical Wrestling Match Over Who Will Win The Race To Attain True AI

...

Here are the key points that I’ll go over with you in this discourse:

  • If this is a race, the AGI finish line seems quite ill-defined
  • The AGI race might go to a person, an entity, or a nation
  • Metrics and how nations are being compared in the AGI race
  • Geopolitical maneuvering and alignment for the AGI race
  • International AI laws and AI Ethics as referees in the AGI race

...

See the full article here: https://www.forbes.com/sites/lanceeliot/2022/08/15/ai-ethics-and-the-geopolitical-wrestling-match-over-who-will-win-the-race-to-attain-true-ai-or-agi/?sh=47edaa297536

15Aug/22Off

Tiny Robot Constructed Entirely From DNA

A tiny robot was constructed entirely from DNA by scientists from Inserm, CNRS, and Université de Montpellier at the Structural Biology Center in Montpellier. The nano-robot could lead to a closer study of the mechanical forces applied at microscopic levels, which are important for various biological and pathological processes.  ...

The team used the method to design a “nano-robot” that consists of three DNA origami structures. It is compatible with the size of a human cell, and for the first time, it makes it possible to apply and control a force with a resolution of 1 piconewton, which is one trillionth of a Newton. One Newton can be compared to the force of a finger clicking on a pen.  ...

See the full story here: https://www.unite.ai/tiny-robot-constructed-entirely-from-dna/

15Aug/22Off

Recoil launches new 5-D virtual reality experience

(Valdosta, GA) Recoil Trampoline Park launched phase three of its expansion Friday with a new immersive experience.

Hyperdeck is an all-new immersive, virtual reality experience at Recoil in Valdosta. Up to four players enter into a virtual world featuring a full-motion floor and multi-sensory effects like strong winds, heat and earth-rattling movements. The game continues outside as spectators help or challenge players via tablets located around the exterior of the Hyperdeck station.

Trent Coggins, owner, said, “Hyperdeck is already a hit. There was a line as soon as we fired it up today and the employees came in just to try it the night before.”

Coggins said, this type of virtual experience is one of fewer than 15 in the U.S. ...

Creative Works Game Description:

Dreamsaver — "A group of Dreamsavers travel into a child's dream to deliver an epiphany and are stopped by a nightmare. Multiple endings and a variety of blasters and power-ups make for a rich experience that evolves with the players. Length: 10 minutes."

H.A.I.R.: "H.A.I.R. imagines a world where a 1980s guitar hero becomes a villain in a post-apocalyptic world. Players fly through the night collecting crystals and destroying robotic henchmen. Breathtaking environments, spine-tingling effects, and a soaring soundtrack make H.A.I.R. one sweet ride. Length: 10 minutes." ...

See the full story here: https://www.valdostadailytimes.com/news/local_news/recoil-launches-new-5-d-virtual-reality-experience/article_5cb89a3f-d725-5792-b721-9e2408ad8a90.html

14Aug/22Off

Samsung develops artificial muscle actuators for immersive VR, AR

See the full story here: https://telecom.economictimes.indiatimes.com/news/samsung-develops-artificial-muscle-actuators-for-immersive-vr-ar/93556604

11Aug/22Off

The ethics of interaction with neurorobotic agents: a case study with BabyX

ABSTRACT: As AI advances, models of simulated humans are becoming increasingly realistic. A new debate has arisen about the ethics of interacting with these realistic agents—and in particular, whether any harms arise from ‘mistreatment’ of such agents. In this paper, we advance this debate by discussing a model we have developed (‘BabyX’), which simulates a human infant. The model produces realistic behaviours—and it does so using a schematic model of certain human brain mechanisms. We first consider harms that may arise due to effects on the user—in particular effects on the user’s behaviour towards real babies. We then consider whether there’s any need to consider harms from the ‘perspective’ of the simulated baby. The first topic raises practical ethical questions, many of which are empirical in nature. We argue the potential for harm is real enough to warrant restrictions on the use of BabyX. The second topic raises a very different set of questions in the philosophy of mind. Here, we argue that BabyX’s biologically inspired model of emotions raises important moral questions, and places BabyX in a different category from avatars whose emotional behaviours are ‘faked’ by simple rules. This argument counters John Danaher’s recently proposed ‘moral behaviourism’. We conclude that the developers of simulated humans have useful contributions to make to debates about moral patiency—and also have certain new responsibilities in relation to the simulations they build.

Read the full paper here: https://link.springer.com/article/10.1007/s43681-021-00076-xhttps://link.springer.com/article/10.1007/s43681-021-00076-x

Alistair Knott, Mark Sagar & Martin Takac