philip lelyveld The world of entertainment technology

20Oct/17Off

Intel Proposes System to Make Self-Driving Cars Blameless

[Philip Lelyveld comment - it sounds like Intel's lawyers have come up with standards that will protect Intel, but will produce a self-driving car riding experience that no person in a hurry will tolerate.]

Intel Corp. has developed a system it says ensures that self-driving vehicles can’t cause accidents where they are at fault, an effort to reassure a skeptical public and help speed adoption of driverless cars on the road.

The world’s largest chipmaker is publishing a set of standards, based on mathematical formulas, that will govern the behavior of robot cars and trucks. If they’re adopted, Intel argues, it will bring certainty to questions of liability and blame in the event of an accident.

To illustrate what Intel has in mind, under the guidelines a robot vehicle would move past parked cars at a speed slow enough to make sure it could stop in time to avoid a pedestrian who suddenly stepped out into the road. That calculation is possible because we know the maximum speed at which a human can move and can model it, according to Intel. Similarly, computers can easily calculate the safe stopping distance to a vehicle in front and make sure the vehicle they’re piloting stays far enough away. If an aggressive human driver cuts in front of the robot car and causes an accident, the standards would clearly show who’s fault it was, even if the machine-driven car rear-ended the other vehicle.

See the full story here: https://www.bloomberg.com/news/articles/2017-10-18/intel-proposes-system-to-make-self-driving-cars-blameless

20Oct/17Off

AI SUMO WRESTLERS COULD MAKE FUTURE ROBOTS MORE NIMBLE

OpenAISee the full story here: https://www.wired.com/story/ai-sumo-wrestlers-could-make-future-robots-more-nimble/

20Oct/17Off

KLM Gives Budget Travelers a First-Class VR Upgrade

KLM distributed cardboard VR headsets bearing the label, “Do not disturb, pretending to fly KLM” to passengers on competing airlines and invited them to explore their VR app, which launched in January.

The app featured the amenities available on a KLM flight like the leg room, entertainment display, and food that would all be on board a KLM flight.

KLM Gives Budget Travelers a First-Class VR Upgrade

20Oct/17Off

Microsoft’s Windows Mixed Reality: everything you need to know

TX8DS5a.pngVR Games like Arizona Sunshine and Superhot VR are available today, alongside a Halo Recruit VR experience. Apps like Littlstar and Sliver.TV are also part of Microsoft’s Mixed Reality launch. Most of the games will come with SteamVR support. Microsoft is working with Valve to support this in Windows Mixed Reality, but this won’t be available in beta until the end of the year. If you’re opting for Windows Mixed Reality right now, you’ll be limited to the Microsoft Store and Microsoft’s built-in Windows 10 apps for now.

See the full story here: https://www.theverge.com/2017/10/17/16487936/microsoft-windows-mixed-reality-vr-headsets-guide-pricing-features

20Oct/17Off

Palmer Luckey’s new defense company Anduril looks interested in AR and VR on the battlefield

22869497253_a453df1541_k[PhilNote: this company is the seed for Skynet.]

Palmer Luckey’s new defense startup Anduril has aspirations well beyond a high-tech border wall. According to new information on the company’s website and its hires, Anduril intends to apply its virtual reality pedigree to “real-time battlefield awareness for soldiers,” among other defense-centric specialties.

It’s not yet clear what role Luckey will play at Anduril, but now we know more about the team. LinkedIn lists former Palantir engineer Matt Grimm, former Oculus producer and product lead Joseph Chen and Founders Fund partner and former Palantir engineer Trae Stephens as Anduril’s co-founders.

See the full story here: https://techcrunch.com/2017/10/19/anduril-trae-stephens-battlefield-vr-ar/?utm_medium=TCnewsletter

20Oct/17Off

Google’s AlphaGo Zero destroys humans all on its own

The program started off knowing only the basic rules and then played millions of games against itself in just a few days. It updated the neural network that powers it as it went.

After almost five million games played against itself, AlphaGo Zero could outplay humans and the original AlphaGo. After 40 days, it was capable of beating AlphaGo Master.

A paper detailing AlphaGo Zero's development was published in Thursday's issue of the journal Nature.

The program learned the strategies humans accumulated over thousands of years in a matter of weeks and also developed unconventional strategies and moves that surpass the techniques of the human masters, leaving the pros stunned.

See the full story here: https://www.cnet.com/news/google-deepmind-alphago-zero-ai-destroys-humans-all-on-its-own/

17Oct/17Off

How Augmented Reality Audio Will Let You Soundtrack Your Life

A Elite Sport Bluetooth earphone manufactured by Jabra GN is displayed during the ShowStoppers event at the 2017 Consumer Electronics Show (CES) in Las Vegas, Nevada, U.S., on Thursday, Jan. 5, 2017. CES, celebrating its 50th year, will showcase self-driving cars, TVs, drones, robots and a slew of other gadgets. Photographer: David Paul Morris/Bloomberg via Getty Images

A Elite Sport Bluetooth earphone manufactured by Jabra GN is displayed during the ShowStoppers event at the 2017 Consumer Electronics Show (CES) in Las Vegas, Nevada, U.S., on Thursday, Jan. 5, 2017. CES, celebrating its 50th year, will showcase self-driving cars, TVs, drones, robots and a slew of other gadgets. Photographer: David Paul Morris/Bloomberg via Getty Images

A renaissance in “Hearables” has begun to reveal how we’ll be able to control the world of sound around us. In a nutshell, these are wireless earbuds that pair with our phones -- think of the movie Her -- but they’re so much more than a hardware upgrade. These “smart headphones,” such as Doppler’s Here One, Nuheara’s IQBuds and Google’s recently-announced Pixel Buds grant an unprecedented degree of precision in “tuning” the soundtrack of our lives -- and in blending our lives into that soundtrack.

Noise-cancelling headphones are designed to uniformly dim the sound around you, and while hearables can do that, they offer something more complex: the ability to “live mix” the world with realtime signal processing. We've been able to EQ our music and devices in the past, but it wasn’t something we could make instantly responsive to the noises of life. Here One and the IQBuds have preset filters for common environments like offices and cities, but the real fun comes in the tinkering. Maybe you want to hear ambient sounds louder than you otherwise would, or you’d prefer to tweak certain ranges, or you just want to add reverb for kicks. That’s the power of smart sound.

 

17Oct/17Off

Intel has begun manufacturing chips for quantum computers.

intel-manufacturing-23

The new hardware is too feeble to do much real work, but it offers a strong signal that the technology is inching closer to real-world applications. “We’re [moving] quantum computing from the academic space to the semiconductor space,” says Jim Clarke, director of quantum hardware at Intel.

While regular computers store and manipulate data by representing binary 1s and 0s, a quantum computer uses quantum bits or “qubits,” exploiting quantum phenomena to represent data in more than one state at once. This makes it possible to compute information in a fundamentally different way, and to perform some parallel calculations in the same time it would take to perform a single one.

Hartmut Neven, who leads Google’s quantum computing project, has said that the company will build a 49-qubit system by next year. At that point the machine would be able to perform calculations that could not be simulated on a conventional supercomputer, a benchmark referred to as “quantum supremacy.”

See the full story here: https://www.technologyreview.com/s/609094/quantum-inside-intel-manufactures-an-exotic-new-chip/?utm_source=MIT+Technology+Review&utm_campaign=0c7320d6f0-The_Download&utm_medium=email&utm_term=0_997ed6f472-0c7320d6f0-153894145

17Oct/17Off

NVIDIA FINALLY ANNOUNCED ITS VR PLATFORM HOLODECK

Holodeck-webNvidia announced this week that it has opened early access to Nvidia Holodeck, its intelligent virtual reality platform, for select designers and developers.

“Nvidia Holodeck empowers designers to bring peers, partners and customers along the design journey to explore intricate, life-like 3D worlds together and ensure that the best ideas are discovered,” said Bob Pette, vice president of Professional Visualization at Nvidia. “It’s an unparalleled environment for deploying and testing AI-based agents — and will only get better as we add more AI capabilities.”

See the full story here: https://vrworld.com/2017/10/14/nvidia-finally-announced-vr-platform-holodeck/

17Oct/17Off

Jewellers use virtual reality to give unique experience to customers

jewellers-use-virtual-reality-to-give-unique-experience-to-customers"The buyer needs to just wear the VR headset and feel she is in a virtual showroom. The user can get virtual in-store experience of choosing any jewellery, seeing the piece from different angles, and zoom in on the item to appreciate intricate designs,” said Balram Garg, Managing Director of PC Jeweller.

See the full story here: https://economictimes.indiatimes.com/industry/cons-products/fashion-/-cosmetics-/-jewellery/jewellers-use-virtual-reality-to-give-unique-experience-to-customers/articleshow/61118548.cms