philip lelyveld The world of entertainment technology

23Mar/22Off

Most Popular Metaverse Reviews 2022

Decentraland Review

For an insight into what aspects of the Metaverse might look like in the years ahead, it’s worth taking a closer look at concepts like Decentraland. This blockchain-based technology is the perfect example of how we might interact with the Metaverse in the years ahead. Using virtual reality and open-source technologies, Decentraland aims to create a free market economy in a virtual space, leveraging the power of the blockchain.

The Decentraland ecosystem doesn’t even have a physical real-world address. Instead, the environment is based out of the Genesis building in the Metaverse – a VR real estate solution built by the company. In our Decentraland review, we’ll walk you through some of the unique metaverse experiences you can discover in this landscape. You’ll learn about everything from the fully customisable avatars to the in-built environment builder and marketplace.

Microsoft Mesh Review

Somnium Space Review

Another example of a Metaverse-ready experience powered by both virtual reality and blockchain, Somnium space is a VR world-builder supporting autonomous VR real estate ownership and trading. It’s similar in style to environments like Second Life and Decentraland. Though the company has been around since 2017, it’s rapidly gaining more attention as interest in the potential of the Metaverse continues to grow.

Throughout our Somnium Space review, we explore the key features of Somnium space, including it’s VR headset and desktop support options, so everyone can get involved in a new digital reality. We also cover the extensive partner network for Somnium Space, built through blockchain, and the opportunities users have for VR asset creation and monetisation. 

Meta Horizon Workrooms Review

Varjo Teleport Review

Offering another exciting insight into the future of extended reality collaboration in the Metaverse, Varjo Teleport is an open and flexible environment, designed for companies looking to build immersive digital landscapes for work. The Varjo Teleport environment is built with flexibility in mind, similar to other market-leaders in the metaverse.

With Varjo Teleport, you can use the existing tools and systems you already use within your virtual environment and connect with colleagues on a range of different desktops. In our Varjo Teleport review, you can learn everything you need to know about the features and functionality of this ultra-flexible collaboration platform. 

Second Life Review

Spatial Review

Once again, Spatial isn’t quite a complete Metaverse by itself today, but it’s an excellent example of where collaboration and workplace interactions in this new landscape might be heading. Spatial allows companies to create everything from photo-realistic avatars to comprehensive virtual workspaces, where people can join forces on projects.

See the full story here:https://www.xrtoday.com/virtual-reality/most-popular-metaverse-reviews-2022/

23Mar/22Off

You could feel real-life pain in the metaverse thanks to Japanese start-up

A Sony-backed Japanese start-up company called H2L Technologies is working on creating real-life pain experiences for the metaverse.

The start-up is working on a metaverse wristband to be used alongside a VR headset.

The wristband aims to allow users to move around in the virtual world but feel sensations like pain and the weight of objects.

It works by electrically stimulating a wearer’s arm muscles.

A user is said to be able to feel sensations like their skin being pinched or a weight in their hands. ...

By 2029, she hopes to “release humans from any sort of constraint in terms of space, body and time”. ...

See the full story here: https://nypost.com/2022/03/22/you-could-feel-real-life-pain-in-the-metaverse-thanks-to-japanese-start-up/

23Mar/22Off

Metaverse Lessons From Hollywood

Recreating the human face could give virtual interactions the sense of intimacy they’re missing. ...

Perlman, a longtime inventor who also helped to develop digital video technology at Apple, said that what he has seen so far from the metaverse feels flat compared with fully fleshed out Hollywood and video game characters. He says that technologists should be laser-focused on recreating the human face and emotional expression. It’s extremely difficult technology, but one that Perlman says is necessary to tackle to give virtual interactions a sense of intimacy.

“The face is the most subtly expressive part of the body,” Perlman told me. ...

If you’ve tried virtual worlds like Fortnite, Second Life or Meta’s Horizon Worlds, you know that the digital beings there don’t yet look or feel human.  ...

See the full story here: https://www.nytimes.com/2022/03/22/technology/metaverse-faces-steve-perlman.html

23Mar/22Off

Zoom’s new virtual avatars let you show up to your next meeting as a dog

... Zoom will let you show up to your next meeting as a rabbit, fox, dog, or another type of animal, using its new Avatars feature that replaces you with a virtual character that copies your expressions, Memoji-style. The company says this feature, which is included in the Zoom 5.10 update, will only let you become an animal at launch, but that new avatar options will be added in the future. ...

At least one study has indicated that constantly looking at yourself to make sure you’re presentable and reacting appropriately is part of what makes being in video calls all day so tiring. If your Zoom box is showing a giraffe that’s mirroring your facial expressions, that’s a lot harder to scrutinize than your actual face. ...

See the full story here: https://www.theverge.com/2022/3/22/22990983/zoom-virtual-avatars-animal-face-replacement?fbclid=IwAR2bNrgQktXPlCIfzjbuHnNSn4tz0hw9wg33adm-r0RSYn1r2HFcN5wKHrw

22Mar/22Off

No-Code AI and Prediction Tools Bring Coding to the People

A new AI revolution is underway, turning people who know little about coding into developers. Called “no code,” startups are emerging to productize this new category, which essentially lets people use familiar, clickable web interfaces and even natural language to automate tasks or create simple applications, while machine learning takes over the rest. Proponents predict it will be a game-changer, powering a brigade of “citizen developers” to leverage artificial intelligence without knowing how to write code. Startups entering the space include Juji, which makes creating AI chatbots as easy as programming PowerPoint. ...

Wired explains that OpenAI developers “have already built demos that let a layperson write simple apps just by describing what they want: ‘Make me a personal website with PayPal embedded for payments,’ or ‘Write an app that finds travel expenses in my bank statements and puts them in a spreadsheet.’” ...

See the full story here: https://www.etcentric.org/no-code-ai-and-prediction-tools-bring-coding-to-the-people/

22Mar/22Off

Why 2022 is only the beginning for AI regulation

Europe and the UK: Paving the way for AI regulation

Europe is moving quickly toward comprehensive legislation regulating how AI  can be used across industries. In April, the European Commission announced a framework to help enterprises monitor their AI systems. In the UK, there have been several steps in creating more regulations around AI auditing practices, AI assurance and algorithmic transparency.  ...

Movement at the state and local levels in the U.S.

Meanwhile, the United States has taken a less-centralized approach to AI regulation. States legislatures have taken steps to regulate this agile technology, but the federal government has made little progress compared to Europe. The federal action the United States took this year, while promising, is largely unbinding. ...

See the full story here: https://venturebeat.com/2022/03/21/why-2022-is-only-the-beginning-for-ai-regulation/

22Mar/22Off

NIST Publishes AI Risk Management Framework and Updates on Bias in AI

... In 2020, Congress directed the National Institute of Standards and Technology (NIST) to develop an AI Risk Management Framework with the public and private sectors.  Last week, pursuant to its mandate, and following initial requests for information and workshops on AI it held in 2021, NIST released two documents relating to its broader efforts on AI. First, it published an initial draft of the AI Risk Management Framework on March 17. Public comments on the framework are open through April 29. In addition, the agency is holding a public workshop March 29-31.  Second, it updated a special publication, Towards a Standard for Identifying and Managing Bias in Artificial Intelligence. While it is unclear whether NIST’s efforts will lead to a broader consensus or federal legislation on AI, the Federal Trade Commission (FTC) and state legislatures are already focused on it in the immediate term. ...

See the full story here: https://www.natlawreview.com/article/nist-publishes-ai-risk-management-framework-and-updates-bias-ai

21Mar/22Off

Can an Online Course Help Big Tech Find Its Soul?

The course, which comes out of beta today, was developed by the Center for Humane Technology. The nonprofit’s purpose has mainly been to give language to the uneasiness around technology’s impact on society, popularizing terms like “time well spent” (a metric to replace engagement on screens) and “human downgrading” (to describe the cumulative negative effect of technology on peoples’ cognition). The organization’s cofounder is Tristan Harris, an ex-Googler who called attention to the search giant’s extractive features in 2013. He has since left the industry and made a career out of rehabilitating it. ...

The new course is meant, in part, to answer that question, speaking directly to rehabilitated techies like Read. It contains eight modules and is intended to take about eight hours total, plus additional time spent on worksheets, reflection exercises, and optional discussion groups over Zoom. Read, who “binged” the course, says he completed it in about two weeks. ...

One module focuses on the psychology of persuasive tech and includes a “humane design guide” for creating more respectful products. Another encourages technologists to identify their highest values and the ways those values interact with their work. At the end of the lesson, a worksheet invites them to imagine sipping tea at age 70, looking back on their life. “What’s the career you look back on? What are the ways you’ve influenced the world?” ...

The Center for Humane Technology is not the first organization to make a tool kit for concerned tech workers. The Tech and Society Solutions Lab has released two, in 2018 and 2020, designed to encourage more ethical conversations within tech companies and startups. But the center’s new course is novel in the way that it tries to create community out of the burgeoning “humane tech” movement. ...

See the full story here: https://www.wired.com/story/foundations-humane-technology-online-course-silicon-valley/?bxid=5cc9e2393f92a477a0e9b299&cndid=52793295&esrc=AUTO_OTHER&source=EDT_WIR_NEWSLETTER_0_DAILY_ZZ&utm_brand=wired&utm_campaign=aud-dev&utm_content=WIR_Daily_03202022&utm_mailing=WIR_Daily_03202022&utm_medium=email&utm_source=nl&utm_term=P3

19Mar/22Off

How Ukraine’s Digital Artists Are Grappling With Working Through Wartime

In Lviv, in western Ukraine, VideoGorilla senior developer/chief science officer Andrew Yakovenko is glued to his computer, not doom-scrolling but rather working on an AI-enabled software tool for a Hollywood entertainment company. The company’s senior developer Anton Linevich, holed up in a small village in the center of the country, is likewise focused on work, checking in with remote teammates via Slack. Senior developer Aleksey Sevruk, who stayed in Kyiv, just joined the Army and is fighting for that city. ...

ReSpeecher co-founder/co-CEO Alex Serdiuk reports that two of his employees are still in the Kyiv office but that, one month ago, 10 team members relocated to Lviv. He stayed in Kyiv until the first Russian bombs fell, and his whole family headed to western Ukraine (his wife and child have since gone on to Europe). The advantage, he says, is that he is more focused on work. “The day that bombs hit Kyiv, a Hollywood company received the audio files we had to deliver,” he says. “We haven’t any disruption with ReSpeecher business at all.” ...

See the full story here: https://www.yahoo.com/entertainment/ukraine-digital-artists-grappling-working-220428416.html

19Mar/22Off

Color affects people’s behavior differently in virtual reality

... Guobin Xia, assistant professor of digital design and innovation at Heriot-Watt's School of Textile and Design, set up experiments with 70 people.  ...

Xia said: "We know color affects people's emotions and behavior—blues are calming, yellows are cheering, for example. We established that some colors affect people very differently in virtual reality settings. In the real world, red makes people most impulsive. But in virtual reality, orange gives the highest state of impulsivity. Green has the most positive effects on people's logical and lateral thinking abilities, and their attention to detail in the real world and in VR." ...

Color can trigger positive engagement and improve cognitive performance—so designers could use this information to trigger buying behaviors or deep concentration. ...

See the full story here: https://medicalxpress.com/news/2022-03-affects-people-behavior-differently-virtual.html