philip lelyveld The world of entertainment technology

14May/20Off

Baidu focuses on integrating search and entertainment

Through key functions like livestreaming and artificial intelligence-aided distribution, it aims to strengthen its position in knowledge-sharing and news-searching as rival short-video platforms like Douyin (known overseas as TikTok) and Kuaishou are quickly catching up.

Unlike other tech giants such as Alibaba and Tencent which are leveraging livestreaming for shopping or social networking, Baidu hopes to use livestreaming to strengthen connections between users and real-time information and services.

“We have capabilities to organize very targeted livestreamings to attract users, and provide corresponding services that meet users' unique demands,” he noted.

Daily active users of Baidu’s core search application have reached 230 million, and its experience regarding viewer preferences could help provide tailor-made service for creators and developers.

See the full story here: https://www.shine.cn/biz/tech/2005148089/

14May/20Off

nVidia GTC keynote

PhilNote: there are some amazing announcements here, particularly in Conversational AI (Part 5) and the secured IoT (Part 7).

https://www.youtube.com/nvidia

NVIDIA GTC 2020 Keynote Part 1: CEO Jensen Huang Introduces Data-Center-Scale Accelerated Computing

NVIDIA GTC 2020 Keynote Part 2: NVIDIA RTX - A New Era for Computer Graphics

NVIDIA GTC 2020 Keynote Part 3: GPU Accelerating HPC and Scientific Computing (HPC = High Performance Computing)

NVIDIA GTC 2020 Keynote Part 4: NVIDIA Merlin for Recommendation Systems

NVIDIA GTC 2020 Keynote Part 5: NVIDIA Jarvis for Conversational AI

NVIDIA GTC 2020 Keynote Part 6: NVIDIA A100 Data Center GPU Based on NVIDIA Ampere Architecture

NVIDIA GTC 2020 Keynote Part 7: NVIDIA EGX A100 Converged Accelerator and Isaac Robotics Platform (IoT, security - line speed crypto engine, BMW factory of the future)

NVIDIA GTC 2020 Keynote Part 8: NVIDIA Ampere Architecture Comes to Orin for Autonomous Vehicles

NVIDIA GTC 2020 Keynote Part 9: Conclusion (Summary)

 

13May/20Off

Are we facing an ‘AI Winter’ or is our relationship with AI evolving?

And the critique has not just been about limitations in algorithms themselves, but also on the dangers of a too naive application of artificial intelligence. Books such as Artificial Unintelligence by Meredith Broussard and Weapons of Math Destruction by Cathy O’Neil cover how if sufficient care is not taken these systems can pick up, learn and perpetuate the bias that exists in the real world.

That said, as a tool for automating intelligence, AI can also quickly come to the rescue in uncertain times.

What is an AI winter?

An AI winter refers to how advances in AI are cyclical, often cruelly so. It was coined in 1984 by two AI researchers who had suffered from the collapse of US government funding for AI in the 1970s. They argued that AI researchers should be wary of how private or public sector enthusiasm for AI could suddenly plummet without warning. Indeed, they proved to be right by how the 1980s excitement around expert systems peaked and collapsed within a few years.

What about the human factor?

Our relationship with AI will follow a natural course from the sound and fury of techno-utopianism and dystopian outcries to a settling down into a much quieter, more widespread application on our own terms.

See the full story here: https://www.openaccessgovernment.org/relationship-with-ai/86742/

13May/20Off

AI Can Help To Inform Coronavirus Policy

Complex Adaptive Systems Can Give Us A Holistic Picture

A Complex Adaptive Systems, or a system that combines the power of artificial intelligence with agent-based simulations can fundamentally shift the way that we analyze data.

Dr. Duong says, “Complex Adaptive Systems are systems where the whole is greater than the sum of the parts. We can learn more about the parts from the whole. The parts also adapt to and change in reaction to the whole. You will have interactions between the micro and the macro.” ...

Dr. Ben Goertzel Dr. Ben Goertzel, “Complex Adaptive System is the start of fine-grained modeling. You don’t want Big Brother AI to collect your biometric data. You want high-level integration. You want data sovereignty. You want security. At the same time, policymakers need to understand the data, understand the impact and to be informed enough to set policy. Using an open-sourced Complex Adaptive System within the ecosystem of SingularityNET, we can achieve that. As we approach artificial general intelligence, the democratization of AI is crucial.”

See the full story here: https://www.forbes.com/sites/cognitiveworld/2020/05/11/ai-can-help-to-inform-pandemic-policy/#51cbdac93b5f

13May/20Off

Slice, an online ordering and marketing platform for pizzerias, raises $43M

[PhilNote: it is an improvement over Uber, where the pizzaria rather than the app gets the benefit of large orders.]

Sela contrasted his company’s approach with other popular food delivery apps that he characterized as aggregators. For one thing, Slice “anchors” your favorite pizzerias in the app, giving them the top spots and making it easy to place your regular order with just a few taps. And it will be adding more loyalty features soon.

“Our job is to make loyal customers even more loyal,” he said.

In addition, while there’s been services like Grubhub have faced criticism for their steep fees, Sela said Slice’s fee is capped at $2.25 per order, allowing pizzerias to get all the upside from large orders.

See the full story here: https://techcrunch.com/2020/05/12/slice-series-c/

 

13May/20Off

VIDEO: New “Mickey & Minnie’s Runaway Railway: Adventure Kit” Augmented Reality Game Now Available on the DisneyNOW App

 See the full story here: https://wdwnt.com/2020/05/video-new-mickey-minnies-runaway-railway-adventure-kit-augmented-reality-game-now-available-on-the-disneynow-app/

13May/20Off

“Incredible things are happening” in virtual reality say architects in lockdown

arthur-mamou-mani-burning-man-catharsis_dezeen_2364_col_heroVR art gallery designed for AA

In the last few days, Space Popular has launched a series of VR environments including the AA Earth Gallery, a virtual showcase created for the Architectural Association school, and SquAAre, a virtual gathering place for unit meetings and socialising.

...

All these environments have been created inMozilla Hubs, one of the simplest VR environments and one that can be visited without a VR headset.

More complex VR projects created by the duo include The Venn Room, an installation that explores how virtual reality could create hybrid living spaces where people's lives intersect through the technology.

...

Last month, Mamou-Mani called on gaming designers to help him realise a VR version of an amphitheatre designed for this summer's now-cancelled Burning Man festival.

Mamou-Mani, who heads Mamou-Mani Architects, said he had received about 30 emails from game designers offering to help.

"They invited me to a virtual Burning Man online and then I went there and had a site meeting," Mamou-Mani said. "It was so surreal because I never really had a virtual site meeting. All the constraints, the physics of things falling down, you don't really have to think about that." ...

"5G is gonna open a lot of doors," she said. "At the same time, we now are seeing incredible improvements in real-time engines, so we don't have to wait for a render any more."

"The virtual is not going to replace anything physical"

"We're finding ourselves in that kind of fax machine moment," said Hellberg, referring to the way that facsimile technology was quickly replaced by superior digital tools.

See the full story here: https://www.dezeen.com/2020/05/13/incredible-virtual-reality-coronavirus/

13May/20Off

International Virtual Reality Experts to Gather in Christchurch.

e1cd703977f289153de7bd8f32e3ffb6b828b3dfThe city secured the hosting rights for the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces, making it the first city in the Southern Hemisphere to host the gathering of over 400 virtual reality experts from around the globe.

Loren Heaphy General Manager Destination and Attraction said the conference was a natural fit for the city and a huge win for New Zealand’s fast-growing virtual reality sector.

In selecting Christchurch, organisers were particularly impressed by the level of expertise at UC, Otago University and across New Zealand, which was a big factor in selection.

See the full story here: https://www.christchurchnz.com/international-virtual-reality-experts-to-gather-in-christchurch

13May/20Off

Epic’s Unreal Engine 5: I got a first look on PS5, and now I’m a believer

The video, run on PlayStation 5 hardware according to Epic, is largely a showcase for how much detail Unreal Engine 5 can present, and how it can be lit. The whole 8-plus-minute video looks like a prerendered cutscene or part of a lush animated film.

The style, somewhere between Tomb Raider and Assassin's Creed, shows a woman exploring a cave. She finds endless elaborate statues and finally flies across a crumbling city that extends to the horizon. Unreal Engine 5's key features are an ability to bring in film-level digital assets and render them via tech called Nanite, which enables a ton of polygons to be presented at once, and a complete lighting system called Lumen that promises to dynamically light every scene detail of those polygons on the fly. Epic Games' 4K version of the video is below.

Ultra-real VR, immersive attractions

I don't have anything specific to announce for VR here, but I think it's going to create a really interesting march towards photorealism ... and as you see devices improve their resolution and other system parameters it's going to be very interesting."

Of course, Sony's PlayStation 5 will support VR, and will very likely get new PSVR hardware in the future.

Epic's Libreri points to enterprise VR in particular as a big target, where the extra capabilities could matter even more.

Is this the cinema-gaming crossover?

"Absolutely," Libreri says, pointing out that this is the way productions such as Disney's The Mandalorian already work. ... "I think over this next year, you'll see some awesome TV shows and movies that are starting to feel a little bit more like the stuff that we do when we play games all the time."

Full story and video at the link! https://www.cnet.com/news/epic-unreal-engine-5-i-got-first-look-ps5-now-im-believer/

13May/20Off

Virtual-reality workspace startup Spatial is offering a free version for users. All you need is a web browser.

Gear-Spatial-3D-SOURCE-SpatialSpatial is a startup that enables people to meet through augmented or virtual reality. It's a little similar to the now defunct Facebook Spaces, except it has much broader support. You can use VR or mixed-reality headsets from a myriad of brands—from Microsoft's HoloLens and Nreal's Light to the Oculus Quest—as vehicles to meet in virtual spaces.

So far, the experience has required everyone to jack in using a headset in order to join a meeting. Today however, Spatial is announcing that it's launching support for web browsers on desktops, Android, and iOS. Oh, and the platform is now completely free and open to everyone.

Some folks are already using Spatial to teach seminars, he says.

Don't have your own 3D models? No matter. You can run a Google search for anything and a low-poly 3D model will automatically pop up out of thin air. It's how I managed to surround myself with a pack of virtual dogs.

You can also write notes in Spatial, share your screen via the web app, upload presentations, and apparently, even have a virtual party.

Spatial works best with more than two people in augmented or virtual reality—joining in from the web is a nice addition to include folks that don't have a headset, but if only one person has a virtual avatar, the experience is a bit awkward.

All you need to use Spatial is an email address for securing an account.

See the full story here: https://www.wired.com/story/spatial-vr-ar-collaborative-spaces/