3net Studios' diverse lineup includes live-action and animated projects such as SPACE, the first series to be produced in what the company calls "TotalD" (native 3D 4K, 2D 4K, 3D 2K and both 3D/2D HD formats), as well as MARKSMEN, the world's first 3D motion comic series for television. Additional 3D projects include the documentary series FROZEN IN TIME: OUR HISTORY IN 3D; the live-action special WINGSUIT WARRIOR: JEB CORLISS VS. THE WORLD; and the travelogue series DAYDREAM.
[Philip Lelyveld comment: this ability to slightly change position allows Lytro to also create 3D images.]
Photos taken with Lytro's light field camera (aka living pictures) were already more interactive than a regular snapshot, letting you endlessly refocus the images by clicking on different parts of them. An upcoming software update takes the interactivity up a notch, letting you change the perspective of your shots, too.
The free Lytro Desktop software update, which rolls out December 4, adds this Perspective Shift feature, enabling Lytro users to slightly change the point of view of a living picture by clicking and dragging them in any direction.
This week, Microchip Technology, a large U.S. semiconductor manufacturer, says it is releasing the first controller that uses electrical fields to make 3-D measurements.
The low-power chip makes it possible to interact with mobile devices and a host of other consumer electronics using hand gesture recognition, which today is usually accomplished with camera-based sensors. A key limitation is that it only recognizes motions, such as a hand flick or circular movement, within a six-inch range.
Perhaps most interesting, the controller could easily go into electronics that don’t have a camera, including car dashboards, keyboards, light switches, or a music docking station.
The controller comes with the ability to recognize 10 predefined gestures, including wake-up on approach, position tracking, and various hand flicks, but it can also be programmed to respond to custom movements.
Summary: The US Army already uses a 3D printer setup to produce spare parts in Afghanistan, but it has now unveiled a smaller, cheaper version that it says could make its way into people's homes in the coming years.
Berry said the US military had gained a lot of experience with the concept while trying to make cheap parts for the "small airborne platforms" that it uses to test sensors for use in space.
When the project was announced, both critics and moviegoers were skeptical that it was justanother way to bank in on the film’s original success and milk out moviegoers. And there havebeen quite a number of fake 3D-films, in which the 2D to 3D conversion was done very poorly.But Sunday’s 3D clips of "2012" showed this is definitely not the case here.
The 30-minute footage shown to the media came from scenes of destruction in California andLas Vegas, plus the eruption of a super volcano in Yellowstone National Park. The 3Dconversion is shockingly good and absolutely breathtaking. According to the engineers of thefilm, when director Roland Emmerich shot it, much of the material was initially intended for 3D-release, with the special effect models created in 3D as well.
“It’s not going to replace the CNCs, but it can do a lot of things faster and better for its niche,” Staub said. That includes highly customized, lower volume runs and very specialized tooling.
If you’ve ever thought it would be cool to have a miniature figurine of yourself—or maybe a loved one—just hanging out on your desk and doing it’s thing, your day has come. The first 3D printing photobooth is due to open in Japan later this month.
From November 24th to January 14th 2013, those who wish get themselves a mini-me can go to the Eye of Gyre exhibition space in Harajuku for the procedure. The miniatures come in three sizes, roughly 4, 6, and 8 inches, and cost the equivalent of £167, £251, and £334 respectively, with modest discounts for groups. You can bet it’ll still be expensive though.
The WideView 3D video glasses are available for pre-order starting November 10th, 2012 at a promotional price at iTVGoggles.com.
Some of the features include:
Approximately 92" - 102" virtual display size (at approx. 10-12' away)
State of the art radiation-free LCD
Support for HD Video and Movie files (720HD, 2D and 3D)
Support for most popular digital formats (i.e. AVI, MPG, FLV, MP4 and etc...)
Support for both 3D (side-by-side) and 2D videos/movies, as well as pictures, music and TXT eBook files
High resolution of 854 x 480 (WVGA); 122k Pixels
Weights under 3.5oz
40GB of combined storage (8GB Built-in + up to 32GB per Micro SD card)
100% Self-Contained; No wires, control boxes or devices.
3-4 hour play time on built-in rechargeable battery
Plug n' Play USB file transfer; Micro SD memory card slot, to expand storage with support for up to 32GB per memory card
Samsung Electronics Co. has increased its share of the television market in the United States to nearly 30 percent for the first nine months this year, with the South Korean electronics giant occupying nearly half of the U.S. premium television market, a leading North American market research company said Sunday.
In the smart television and 3D television categories, Samsung also was the top in the U.S. market with 39.8 percent and 45.0 percent each of market share.
It was just last year when China surpassed India and became the third largest film market in the world with $2B in annual box office revenue.
This year, it's moving pass Japan. After nine months in 2012, China has already made nearly $2B at the box office. It's expected to reach $2.5B by the end of the year and overtake Japan as the second largest film market in the world. That wasn't supposed to happen for another couple of years.
The third quarter figure for 2012 is a 27% improvement over 2011’s, which is impressive because the year-to-year growth is about the same as that of the previous year. It still has a ways to go to catch up to the U.S. though, which has done over $10B in each of the last three years.