‘We want something that has limited contractor support,’ he said. ‘We need simple devices that can go to where the marines are… we need equipment that is pretty indestructible.’
Another requirement includes working with common software architecture.
AITT will display virtual indirect fire effects, aircraft, vehicles and role players onto actual terrain.
At the moment, marines are unable to see simulated battlefield effects such as these during force-on-force training and have had to use their imagination to simulate targets and the pressures of combat.
See the full story here: https://www.shephardmedia.com/news/training-simulation/iitsec-2015-usmc-sees-future-augmented-reality/