philip lelyveld The world of entertainment technology

21Dec/15Off

MIT’s Reality Editor Controls IoT Devices via Augmented Reality

Screenshot-2015-12-17-11.35.482 types of AR:  location-aware augmented reality, where objects are injected into the real-world view based on their location relative to your own position, as opposed to marker-based augmented reality like the Reality Editor, where the real-world view is interpreted in real or near to real time and objects are placed in the view based on markers or other characteristics of the image.

The Reality Editor allows you to point the camera of your smartphone at an object to expose and edit its capabilities. It allows you to drag a line from one object to another to create a new relationship between these objects — for instance, connecting a single switch to a light, or a group of lights. Effectively it lets you edit your reality and manipulate the way objects control and interact with one another. Interestingly, the same objects could theoretically have different relationships for other people.

However what’s most interesting about MIT’s new Reality Editor is that we can play with it. You can download the Reality Editor on the App Store and use it alongside MIT’s Open Hybrid framework to build your own “enchanted objects” using the Arduino Yún and the Raspberry Pi.

See the full story here: http://makezine.com/2015/12/18/mit-reality-editor-controls-iot-devices-augmented-reality/

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