The creators of GNOG are aware there’s something weird about it. It is a game about heads, and opening heads and going inside of heads, and then more heads, while wearing a headset. So, your head is going inside of heads, until your head is inside a head inside a head inside your head.
“I think it’s got this perfect symmetry, this irony to it,” said Saleem Dabbous of developer KO_OP. He told me they hope to fiddle with the elusive concept for their launch trailer.
Dabbous said the VR version—GNOG will be available for the PlayStation Morpheus—is the ideal way to play. Smooshing your face right into the void in which the game is set makes the presentation feel all the more like getting lost in a set of dollhouses, inching the game closer to the adventure mountain playthings that inspired the creators.
Making everything smaller and squishing your face right up against the weird space turns the GNOGs into the very toys they were inspired by. A more satisfying feeling of thumbing about the weird beast faces, searching for hidden switches and visual puzzles.
See the full story here: http://versions.killscreen.com/gnog-is-virtual-realitys-most-unabashedly-joyous-toy/