philip lelyveld The world of entertainment technology

30Jun/16Off

Atari cofounder’s son takes video games beyond the couch

brent-bushnell-7Brent is focused on creating “narrative reality” experiences that combine immersive interaction of tools such as virtual reality with the real life.

“My cofounder and I were frustrated with out-of-home entertainment, which hasn’t changed since laser tag and mini golf,” he said.

It is also creating virtual reality entertainment and its “story rooms” such as an interactive space adventure. In one version, one person is in VR and another is not. And that person has to describe what the other has to do, and the person in VR has to describe what they see. In other versions, a group of people are placed in a room and they have to use what is in the room to escape it.

“People would rather have a life experience, and that’s good for us in the game industry, where we make experiences,” he said.

See the full story here: http://venturebeat.com/2016/06/29/atari-cofounders-son-takes-video-games-beyond-the-couch/

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