With two doctoral students, Sana Boudhraâ and Davide Pierini, he wanted to measure the virtual reality experience and compared VR headsets with an immersive projection system using a concave-spherical screen, developed by his research team and called Hybrid Virtual Environment 3D (Hyve-3D). He immersed 20 subjects of various ages in both types of virtual environments and noted their reactions and behaviour. "Ultimately, the people much preferred the virtual reality without headsets, because they could interact with other viewers and share their impressions in real time. They appreciated the social aspect of the experience," said the researcher, who published his findings in the ACM Digital Library on October 28...
"But the reality of VR can sometimes be unsettling for the viewer: contact with a column near the seat, screens that fog up in the heat of the action, or a sudden itchy eye, can quickly ruin the show."
See the full story here: https://eurekalert.org/pub_releases/2016-11/uom-vrh110216.php