philip lelyveld The world of entertainment technology

26Feb/17Off

Popularity of Sony’s PlayStation VR Surprises Even the Company

27virtual-master768-2Even Andrew House, global chief executive of Sony Interactive Entertainment, the video game division of the Japanese electronics giant, had doubts about how quickly virtual reality would be embraced by the mass market.

It turns out Mr. House was too cautious. The headset, PlayStation VR, has been scarce in many stores, especially in Japan, since it went on sale in October. In an interview at his Silicon Valley office on Friday, Mr. House revealed PlayStation VR’s sales for the first time, saying consumers had purchased 915,000 of the headsets as of Feb. 19, roughly four months after it went on sale.

In contrast, during its first three months on the market in 2007, Apple sold nearly 1.4 million iPhones; a feat now considered among the most successful technology products of all time.

Last week at its offices, Sony provided a demonstration of a new gun-shaped device, the PlayStation VR Aim controller, that will allow players to more easily aim and shoot weapons within virtual reality games. The controller and first game that uses it, a space adventure called Farpoint, will come out May 16.

See the full story here; https://www.nytimes.com/2017/02/26/business/sony-playstation-vr-sales.html?_r=0

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