Marks talked about what he thinks will be the next big step for PSVR. Surprisingly, it’s not new tracking systems or peripherals, but what we do with our voices and how virtual worlds react to them.
“There’s no limit to the things that we can do with software, right? So my whole world can just be remanufactured by the system at will, by a simple voice command, like, “Let’s go to a castle.” Boom! I can be in a castle. And I can be like, “Oh, no, a castle that has a drawbridge,” and it’ll just happen.
Back at GDC in March Sony showcased its work creating more believable characters in VR, presenting AI that had an understanding of the environments they were in and could react to them. That tech combined with voice control could create some incredibly powerful VR experiences going forward.
See the full story here: https://venturebeat.com/2017/05/21/sonys-richard-marks-voice-commands-are-key-for-transforming-vr-into-the-holodeck/