philip lelyveld The world of entertainment technology

12Jun/17Off

Inside The Mill’s mind-bending alternate reality art showcase

AR llamas, VR nightmares and a no-chill adventure in biometric relaxation.

This was the scene at The Mill's first big open studio exploring the connection between technology and humanity, titled Move Me. That day, the Technicolor-owned "creative content and technology studio" (a fancy way of saying "we make visual effects") expected to see just shy of 1,000 special guests move through its doors and experience the outer limits of its in-house technology and creativity.

Not all of the projects on display at Move Me had the same polish as a Ridley Scott production or an Epic Game's demo — many of the experiences were built in the space of just a few weeks — but it was by far the most concentrated mix of truly creative applications for emerging technologies I'd ever seen.

See the full story here: https://www.engadget.com/2017/06/10/inside-the-mill-s-mind-bending-alternate-reality-art-showcase/

 

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