Intel is investing in the future of immersive computing through their Virtual Reality Center for Excellence. They’re pushing the boundaries of high-end of VR gaming experiences, pursuing initiatives to help VR reach critical mass, and exploring how RealSense depth sensor cameras and WiGig wireless technologies fit into the VR ecosystem. I was able to demo an early prototype demo of an HTC Vive game rendered on a PC and transferred wirelessly to a mobile headset, and it’s part of a research project to search for additional market opportunities for how high-end PCs could drive immersive experiences.
I was able to sit down with the Kim Pallister, the director of Intel’s VR Center for Excellence to talk about their various initiatives to advance immersive computing, their WiGig wireless technology, RealSense and Project Alloy, and some of the experiential differences between their lower-end and higher-end CPUs.
see the full story here: http://www.virtualrealitypulse.com/edition/daily-amazon-unreal-2017-09-23?open-article-id=7256643&article-title=advancing-immersive-computing-with-intel-s-virtual-reality-center-for-excellence&blog-domain=roadtovr.com&blog-title=road-to-vr