A handful of public schools in Maine, though, are now bringing the virtual world into the classroom.
"When I started this class, he said we could use it to prototype and I was like I'm using VR to prototype.
Earlier this year, the school bought an HTC Vive for about $2,500 with money from a local grant.
He says the value of VR here is not necessarily helping kids use or master the technology.
It's the ability to create, erase and create, again.
"It's not a failure, it's a learning process," says Zaman. "Getting them comfortable with getting that feedback to make a better product is one of the biggest things I see that's great going forward."
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