philip lelyveld The world of entertainment technology

3Nov/17Off

Microsoft Joins OpenXR, Becoming a Decisive Backer in the Open, Royalty-free VR/AR Standard

2016-vr-graphic-1_1Khronos Group, the consortium behind the OpenXR project which aims to standardize the way applications communicate with AR and VR headsets, just added Microsoft to its ranks.

Although guessing at a company’s motives is a bit like reading tea leaves sometimes, Microsoft taking part in building OpenXR makes a strong case for its ultimate interest in growing the open, royalty-free standard, and not trying to create its own internally developed “DirectXR” that would essentially dictate how headsets will talk to their OS. Up until now, it wasn’t clear which way Microsoft was headed.

Khronos says work on the actual OpenXR project has already begun and that it stands to eliminate market fragmentation by forcing VR applications and engines to be ported and customized to run on multiple VR runtimes, and requiring VR sensors and displays to be integrated with multiple driver interfaces.

See the full story here: http://www.virtualrealitypulse.com/edition/daily-sony-amazon-2017-11-02?open-article-id=7469655&article-title=microsoft-joins-openxr--becoming-a-decisive-backer-in-the-open--royalty-free-vr-ar-standard&blog-domain=roadtovr.com&blog-title=road-to-vr

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