philip lelyveld The world of entertainment technology

11Dec/17Off

Google is Developing a VR Display With 10x More Pixels Than Today’s Headsets

[Philip Lelyveld note: Clay Bavor also mentioned that 20 ms latency or less must be achieved.]

At 20 megapixels per eye, this is beyond Michael Abrash’s prediction of 4Kx4K per eye displays by the year 2021.

“I’ve seen these in the lab, and it’s spectacular. It’s not even what we’re going to need in the ‘final display’” he said, referring to the sort of pixel density needed to match the limits of human vision, “but it’s a very large step in the right direction.”

Bavor went on to explain the performance challenges of 20 MP per eye at 90-120 fps, which works out at unreasonably high data rates of 50-100 Gb/sec. He briefly described how foveated rendering combined with eye tracking and other optical advancements will allow for more efficient use of such super high resolution VR displays.

See the full story with a 30 minute video here: https://www.roadtovr.com/google-developing-vr-display-10x-pixels-todays-headsets/

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