philip lelyveld The world of entertainment technology

18Jul/18Off

My first taste of Virtual Reality in China

mde

mde

I loved to be a bit satyric about my experience, but seriously speaking what are the takeaways of my first days in China?
1. China is a big country and not all cities are the same;
2. VR is far more widespread in China than in Europe, but it is not pervasive. Diffusion especially regards some vertical sectors;
3. The most used VR headsets in Chinese installations are HTC Vive and custom cheap Chinese devices, particularly designed for Chinese people;
4. Most VR installations have a low or medium quality and IMHO can’t satisfy VR experts and gamers. They can appeal to kids or people that have never tried VR. There are anyway some higher-quality installations that can showcase people the true power of VR;
5. Avoid any experience that claims more than 3 dimensions at all costs :D.

My impression is that Chinese people are moving too fast in VR and so they started using a tool without clearly learning how to use it: they just want to start selling the new tech, without making a well packaged product. Most of the experiences that I’ve tried clearly suffer from a lack of design and testing stages and the results are subpar. Anyway, this also showcase how China wants really bad to be great in VR.

See the full story here: https://skarredghost.com/2018/07/15/my-first-taste-of-virtual-reality-in-china/

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