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13Aug/18Off

Supporting Creative Storytelling in VR (Arts Council England)

Tech-Trends-Creative-XR-Programme-Immersive-Storytelling-1-848x400Digital Catapult and Arts Council England just announced the shortlisted five projects that will receive a total of £350,000 in funding to develop immersive storytelling experiences. The funding provided by the programme was achieved alongside match funding and support from a range of creative technology and cultural organisations such as Innovate UK and Immerse UK, and is part of a broader effort to support the development of the UK’s VR industry, which is expected to grow by 76% to reach £801m by 2021, making it the largest and fastest-growing VR industry of any country in EMEA.

These projects have all graduated from the CreativeXR programme, which was created to encourage content makers to explore creative storytelling in immersive mediums such as Augmented, Virtual and Mixed Reality. Designed to raise artistic and technical ambition, the programme has enabled the development of new skills, tools and business opportunities. Teams have been given workshops and marketplace events with industry leaders as well as access to Digital Catapult Immersive Labs in London, Brighton, North East Tees Valley and Belfast.

The successful projects all use immersive technologies, combined with a range of traditional storytelling techniques such as documentary, poetry and theatre to provide audiences with unprecedented cultural experiences. The funded projects are:

  • Fatherland by Limbik, Norwich & Portsmouth: An interactive theatre experience using real-time motion capture and VR technology that brings to life the journey of a son and father coming to terms with dementia and disembodiment in a modern world. Completed in partnership with University of Portsmouth.
  • Traitor by Pilot Theatre, York: A two-player interactive high stakes thriller, combining VR with live action, completed with support from Pilot Theatre
  • When Something Happens by Boom Clap Play, Belfast: An epic journey through the history of the cosmos – from the big bang to modern life – written and narrated by poet Boston Williams. Completed with support from Northern Ireland Screen and Northern Ireland Science Festival
  • Immersive Histories by All Seeing Eye Ltd, Stroud: An immersive VR experience allowing an audience to physically step into history and experience the famous ‘Dambusters’ mission from on board Guy Gibson’s Lancaster. Completed with support from Other Set and the RAF Museum
  • Municipal Dreams (working title) by VR CITY LTD, London: An immersive journey into the complicated history of the notorious Aylesbury Estate, using stereoscopic 360 video, photogrammetry and 3D modelling. Completed with support from Royal Holloway University, Creation Trust and IDFA

See the full story here: http://www.virtualrealitypulse.com/edition/weekly-magic-leap-microsoft-2018-08-04?open-article-id=8691579&article-title=supporting-creative-storytelling-in-vr&blog-domain=techtrends.tech&blog-title=tech-trends-vr

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