philip lelyveld The world of entertainment technology

9Sep/18Off

How virtual reality is being used for science as well as gaming

http---prod.static9.net.au-_-media-Network-Images-2018-09-09-13-02-vr3“My research team is interested in is something called multi-sensory integration – which is trying to understand how our brain takes different signals from different senses and combines those senses to lead to a subjective experience.

“If we start to manipulate the connection between these different sensory signals, people might have quite different subjective experiences.”

And while that could make for an exciting adventure VR game, it can be used to treat psychiatric disorders.

“It’s being used to treat paranoia to make people feel more comfortable about going out in public,” Polito explained.

“It’s also being used to treat body image issues like anorexia.

It doesn’t take long for your brain to start convincing you that what you’re seeing is the reality, even though you know that’s not the case.

See the full story here: https://pickle.nine.com.au/2018/09/09/12/57/virtual-reality-science-research

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