philip lelyveld The world of entertainment technology

18Sep/18Off

LBE company list – The Free Roam VR Cage Fight

https---blogs-images.forbes.com-charliefink-files-2018-09-ZeroLatency_Survival-680LBE expert and VR specialist Kevin Williams and I huddled up one night at the hotel bar while at the Future Port Prague Conference last week. ... There are 42 free roam VR companies.

Twenty of these companies operate one or more retail entertainment venue, and the other 22 are right behind them. And I’m sure this list is incomplete.

Free Roam LBVR Leaders (more than 5 locations)

VR Studios (65)

Zero Latency (19)

The VOID (9)

TrueVRSystems (6) (Swiss & German)

SandboxVR (6)

Exit VR aka Huxley (9)

Less than 5

Anvio

Eclipse (3)

Tick Tock Unlock (UK)

Enterspace VR

Dreamgate

Pilots, Pop-Ups, Single location

Dreamscape Immersive (original IP Alien Zoo)

SPACES (Terminator)

Alien Descent (Fox Next)

Nomadic 

MassVR (Chicago)

Battleverse AR (Toronto)

Hyperverse XR

Golem VR (DiVR)

ModalVR (Nolan Bushnell backed)

Holodeck VR (Europa-Park project)

Beyond The Gate (Milan)

Smaller Footprint Free Roam VR, Optimized for FEC locations

Hologate (faux free roam)

WePlayVR (AiSolve)

YDreams Arkave (Latin America, expanding north)

Atom (VRStudios)

Private Label

VR Nerds (with Sega and Zero Latency)

Asia

Bandai-Namco (Ghost in the Shell, Dragonquest VR)

Globalcore

SLQ VR Park

InOwize (Japan)

Tyffonium (Japan)

GLO Station (China)

SoReal

SKonec Entertainment

NINED

LEKE VR

Wild Cards & Unknowns (to us)

ABAL - game called 'Dinosaur', using GearVR and trackers JP

Skonec Entertainment - Mortal Blitz, working with SEGA and other venues

Dark Realities - funding raising UK project

EXA VERXUS - in dev with DJM and Capcom JP

VoodooVR - in joint development with Springboard VR

PolygonVR - part of VRTech who have Russian licenses

Venturion - developed by Tapps VR

ARenaSpace - Russian developer free-roaming

CinemaVR - Russian developer free-roaming

Hypercell

We haven't even talked about the expanded tracking abilities and wireless capabilities of the new Vive Pro, which has the potential to transform the humble, low-cost VRcade into a free roam platform as well. That would turn our forty-two into five thousand!

On the surface, free roam VR appears to be booming, but underneath there is turbulence. Mundane retail operations, marketing, and group sales are relentlessly difficult.

There need to be standards for free roam and, like movies, and there need to be hundreds of retailers using that standard operating system.

Who's making it work? Dave and Buster's, Rec Room, and perhaps the new Two Bit Circus. This way you're not going to The VOID, or Sandbox, you're going to an experiential entertainment destination that might include a movie theater or two, a multi-title free roam area, an Arcade and/or VRcade, redemption games, food and beverage, and even a big footprint simulator like Jurassic World. And/or bowling and ping-pong.

See the full story here: https://www.forbes.com/sites/charliefink/2018/09/18/the-free-roam-vr-cage-fight/#59ec6b306aab

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