Earlier this year, research firm IDC reported that shipments of VR and augmented reality (AR) headsets plunged 30.5 percent between the first quarters of 2017 and 2018. Enthusiastic early adopters snatched up their Oculus Rifts and HTC Vives, but that didn’t ignite a broader market. Perhaps that’s why Facebook has decided to drive down the price of headsets.
For the moment, virtual reality is very much a niche (and still gaming-focused) product. Those developers and other tech pros who thought that VR would quickly spread to the enterprise and other contexts might be disappointed. But those who love and create games might still see VR as an opportunity, albeit one that might prove hard to monetize.
See the full story here: https://insights.dice.com/2018/11/04/virtual-reality-transforming-niche-sub-industry/