philip lelyveld The world of entertainment technology

21Nov/18Off

IAAPA: The 10 Biggest Insights From The World’s Largest Amusement Expo

[PhilNote: this is a good aggregation of obvious insights]

willy-wonkaEntertainment Center Operators Don’t Want VR Experiences

Redemption Games Are the Top Money Makers

Among the many attractions he purchased at IAAPA this year is the Willy Wonka & The Chocolate Factory experience pictured above. With simple mechanics and short game play, guests enjoy these experiences as they have the chance to win big on tickets or reward points that can then be used to redeem for prizes.

I have yet to see a VR attraction integrate redemption functionality, despite many of the games tracking individual and team points. But as large entertainment center operators start to purchase and invest in these attractions, I have no doubt that this will soon be done, and it will help to drive even more players to play.

Immersive Experiences That Leverage Familiar Game Play, Sell

see the full story here: https://uploadvr.com/iaapa-10-most-insights-amusement/?fbclid=IwAR1gAnS9srkGgFCH86fLlBqwSNBv8IAf0hBH2QrCC9J-25xjOim1mOUC6CU

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