A research team in Connecticut found vulnerabilities in some VR systems.
They could shut off VR systems and games remotely. They were even able to manipulate people who are playing virtual reality games.
"Without them even knowing is particularly dangerous. You know you could walk someone down the stairs," graduate researcher Peter Casey said. "It's a little bit like any other system where you know there is risk. You're a little bit extra careful as no one wants to trip and fall or smash their TV or furniture."
The group found that not all features or brands are proven to be vulnerable.
See the full story here: https://abc13.com/technology/how-virtual-reality-headsets-are-becoming-a-target-for-hackers/4914891/