All of the games have to be played with the headset held up to your face, which has its pros and cons. On one hand, little arms could get tired holding the Switch screen after a while; but on the other, some of minigames are designed to be played in turns, and it’s quicker to pass around the screen than it is to deal with all the fuss taking a headset on and off. Passing the headset around is meant to encourage “both virtual and real-world interactions,” says Nintendo of America president Doug Bowser.
Imagine a room-scale 3D painting app like Google’s Tilt Brush, only your paintbrush is an elephant’s trunk. That’s Doodle, one of the games based around Labo’s VR elephant mask and trunk.
See the full story here: https://www.theverge.com/2019/3/21/18274405/nintendo-labo-vr-kit-switch-hands-on