philip lelyveld The world of entertainment technology


Top 25 Game Companies Generated $107 Billion Last Year

Google_Stadia_ControllerThe top 25 public game companies, which represent almost 80 percent of the $134.9 billion worldwide gaming market, generated $107.3 billion in revenue in 2018. According to researcher Newzoo’s Global Games Market Report, this marks the first time that the top 25 companies have surpassed $100 billion in a single year. China’s Tencent ($19.7 billion) took the No. 1 spot for the sixth consecutive year, followed by Sony ($14.2 billion), Microsoft ($9.8 billion), and Apple ($9.5 billion). Collectively, the top 10 companies experienced 19 percent growth last year.

Apple and Google have consistently performed well in this market, due in large part to revenue generated from their app stores. “Google recently announced Stadia, the company’s cloud gaming platform that allows users to stream entire games via the Internet,” reports VentureBeat. The company also “announced the creation of Stadia Games and Entertainment, its own studio that will develop Stadia-exclusive games.”

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