philip lelyveld The world of entertainment technology

22Sep/19Off

Entertainment Robots Market Emerging Segments and Regional Markets

The global entertainment robots market has been segmented based on product, component, type, application, and region. In terms of product, the entertainment robots market has been divided into robotic toys, robotic companion pets, and others. Based on component, the market has been bifurcated into software and hardware. The application segment can be further bifurcated as residential and commercial applications. The residential segment target the kids, guests and the older people. Whereas, the commercial applications covers largest market share which includes, entertainment venues, museums, live performances, malls, parks, amongst others. The hardware segment has been further split into sensors, control system, actuators, others. In terms of type, the market has been divided into real-time robots and non-real time robots. Based on geography, the global entertainment robots market has been classified into North America, Europe, Asia Pacific, Middle East & Africa, and South America.

Key players operating in the entertainment robots market includes Aldebaran Robotics (Japan), Blu Frog Robotics (France),Hasbro, Inc. (U.S.), Mattel, Inc. (U.S.), Robo Builder (South Korea), Robotics Inc. (U.S.), Sony Corporation (Japan), Sphero, Inc. (Hong Kong), Modular Robotics (U.S.), Toshiba Machine Co. Ltd (Japan), and WowWee Group Limited. (Hong Kong). The entertainment robotics players are expected to develop and manufacture advanced entertainment robotic systems due to increasing investment in artificial intelligence and augmented reality in the near future.

See the full story here: https://techdadz.com/2019/09/20/entertainment-robots-market-emerging-segments-and-regional-markets/

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