philip lelyveld The world of entertainment technology

2Jan/20Off

‘Boneworks’ Outpaces ‘Beat Saber’ to 100K Units, Earns an Estimated $3M in First Week

boneworks-4-1021x580Now Boneworks, the action-physics adventure from veteran VR developer Stress Level Zero reached an impressive milestone for an indie VR release, selling more than 100K units in its first week, the studio confirmed. A rough estimate against the game’s $30 US price point suggests that game generated somewhere in the neighborhood of $3 million in revenue in its first week (though this doesn’t account for regional pricing, Steam’s 30% platform cut, refunds, or free keys given away by the game’s developer). Even more impressively, the game reached this milestone despite being available only on Steam at launch.

Boneworks’ launch was so successful relative to other VR games on Steam that the title ranked in the highest tier of Steam’s ‘Best of 2019 Virtual Reality‘ ranking (which ranks by gross revenue for the entire year), despite Boneworks having launched just two weeksbefore the list was published. That means the game earned enough in two weeks to be comparable to the sales of games that have been earning revenue for the entirety of 2019, like Beat Saber, Gorn, Superhot VR, Pavlov, Blade & Sorcery, and Skyrim VR.

See the full story here: https://www.roadtovr.com/boneworks-sales-first-week-milestone/

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