philip lelyveld The world of entertainment technology

28Jan/20Off

Leading Technology Trends in Virtual Reality, Revealed by GlobalData

3D Audio
AI

Conversational Platforms (beyond personal assistants)

Cloud
5G

5G promises low latency, high density, and improved reliability, all of which will benefit the VR industry. Non-VR gaming today requires a minimum latency of 50 milliseconds, while VR requires less than 20 milliseconds. Thus, 5G’s expected latency of just one millisecond should deliver exceptional experiences on VR devices. 5G’s potential to support one million devices within a single square kilometre, without the risk of streaming attenuation, would help the VR market to flourish.

Telecom companies (including AT&T, Ericsson, Verizon, China Mobile, SK Telecom, Orange, and Vodafone) could benefit from the association of 5G and VR, with their pace of penetration, tariffs, and partnerships with VR vendors determining their success.

Untethered VR
App development

See the full story here: https://martechseries.com/predictive-ai/augmented-reality/leading-technology-trends-virtual-reality-revealed-globaldata/

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