philip lelyveld The world of entertainment technology

11Mar/20Off

Does the Future have a Past? New-Old and Old-New Virtual Realities

thumbFacebook's purchase of Oculus-VR in 2014 is the latest in a series of events (enabled by the ménage à trois of technological innovation, entrepreneurial CEO, and hopeful consumer) that were each thought at the time to open a new era in VR, which would leave the past behind. In this seminar, Professor Peter Otto argues that the roles we have in shaping our digital futures can only be understood in relation to a cultural field that includes histories of our non-digital virtual realities.

Importantly, in the case of VR the 'new' has a very long history, which means that digital VR struggles to find its place within a world already cluttered with (arguably more sophisticated) digital and non-digital virtual realities.

In this Seminar, Professor Peter Otto will focus on three immersive/interactive environments:

  1. Thomas Hornor's Colosseum (1829), centred on his 'Panorama of London', which was designed to enable immersants to live, for extended periods of time, in an alternative reality
  2. the Hiroshima Peace Memorial Museum, designed by Kenzo Tange (opened 1955), centred on a deeply-disturbing panorama of Hiroshima in ruins
  3. 'Teamlab Planets', a sequence of linked, digitally-generated panoramic environments, which opened in Tokyo in 2019

See the full story here: https://arts.unimelb.edu.au/research/digital-studio/news-and-events/does-the-future-have-a-past-new-old-and-old-new-virtual-realities

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