How Inworld AI Is Populating the Metaverse
PhilNote: Inworld AI is in the 2022 Disney Accelerator program.
... Inworld AI is a company building a tool to create brains that experience creators can put into virtual bodies to populate the metaverse – whether that’s games, simulations for enterprise and education, embodied chatbots in immersive retail environments, or whatever else you can think of. ...
So, what is it, exactly? Inworld AI’s product consists of two main components. There’s the engine, that does the work, and a creator studio that lets users manipulate the engine to fit their needs. ...
The creator studio, which I was shown in a remote demo, consists of text inputs, toggles, and sliders. There’s also a special panel of controls for experimental features including audible pauses and expressive movement. ...
Looking at the engine component, there’s a lot that an Inworld AI character can do that a user doesn’t have to program. For example, the characters can recall past conversations. They can also access the internet to contextualize information and responses.
But, don’t be too afraid – the characters have “filters” that prevent them from profanity or harmful speech. ...
Inworld AI makes the “brain” but they don’t make the “body” – or even provide tools for it. The characters created in the platform can be inserted into avatars created in programs like Ready Player Me and MetaHumans. ...
See the full story here: https://www.virtualrealitypulse.com/edition/weekly-amazon-razer-2022-07-09?open-article-id=21920317&article-title=how-inworld-ai-is-populating-the-metaverse&blog-domain=arpost.co&blog-title=arpost
[ https://www.inworld.ai/about-us John Gaeta, Chief Creative Officer (Oscar for The Matrix)]
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