How fast is AI evolving? It’s now doing generative video
... It wasn't that long ago that games programmers started exploring with procedurally-generated cityscapes. These relied on algorithms built on basic parametric information about cities, using unchanging routines that could take a load of statistics about what buildings, roads and street furniture tended to be like, and create not particularly realistic "cities" based on those essential elements. This wasn't AI. It relied on fixed routines, almost certainly with an element of randomness built in. Randomness is arguably the opposite of intelligence, but it can give the appearance of design if it's applied to elements that are essentially random in the real world. ...
Today, AI techniques can generate photorealistic cities that seemingly go on forever. These don't rely on a fixed set of parameters but on extensive training and, ultimately, a "knowledge" of what a city is like. ...
And now - generative video. Just this week, Stable Diffusion developer Runway announced its generative video model: "Introducing Gen-1: a new AI model that uses language and images to generate new videos out of existing ones.” ...
So when will we achieve AGI? The answer is somewhere in between never and sooner than you think. ...
See the full story here; https://www.redsharknews.com/how-fast-is-ai-evolving-its-now-doing-generative-video
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