philip lelyveld The world of entertainment technology

26Jul/21Off

DeepMind’s Lila Ibrahim: ‘It’s hard not to go through imposter syndrome’

Lila Ibrahim is the first Chief Operating Officer. DeepMind, One of the most famous artificial intelligence companies in the world. She doesn’t have a formal background in AI or research, which is the company’s main job, but she oversees half of the employees, a global team of about 500 people, including engineers and scientists.

“It’s hard not to experience impostor syndrome. I’m not an AI expert. I’m working with very smart people here .. .. What’s over the first 6 minutes of some research conferences It took me a while to figure out, “she says. “But I realized I wasn’t hired as an expert. It brings 30 years of experience, the human side of understanding technology and impact, and helps achieve this ambitious goal. I was hired to do so in a fearless way. “

“I know the pressure Alphabet is under because I’ve been on the board of public companies before. In my experience, when an organization focuses on the short term, it often stumbles. We need to think both short-term and long-term in terms of value, “says Ibrahim. “Alphabet believes DeepMind is an investment in the future of AI while at the same time returning commercial value to the organization. DeepMind technology WaveNet has been integrated into Google products. [such as Google Assistant] And to Project Euphonia. This is the voice text service used by ALS. [motor neuron disease] Patients can maintain their voice.

The third challenge Ibrahim focused on was translating ethical principles into the utility of DeepMind’s AI research. Researchers are increasingly emphasizing the risks posed by AI, such as autonomous killer robots, and issues such as replicating human prejudice and invading privacy through technologies such as facial recognition.

See the full story here: https://californianewstimes.com/deepminds-lila-ibrahim-its-hard-not-to-go-through-imposter-syndrome/444337/

26Jul/21Off

(Gambling) Top 5 Emerging Technology Trends for Entertainment Industry

1. Increased Innovation

2. Online Interactive Feature on Contents

3. Streaming Services to Continue

4. Entertainment Industry Implementing Virtual Reality

5. Artificial Intelligence

See the full story here: https://www.bobfm.co.uk/top-5-emerging-technology-trends-for-entertainment-industry/https://www.bobfm.co.uk/top-5-emerging-technology-trends-for-entertainment-industry/

25Jul/21Off

When virtual becomes reality: Cryptocurrency comes riding into Texas

Your fiduciary (power of attorney agent or executor) will likely not know you own crypto unless you tell him. Otherwise, your crypto investment may go to the grave with you.

Your fiduciary may not be able to legally access your crypto if you, and he, do not follow the Revised Uniform Fiduciary Access to Digital Assets Act. You must give your fiduciary written access to your digital assets. Even then, to access the assets, your fiduciary will have to provide, at a minimum, a written request, a copy of your will, trust or power of attorney, and information that links the digital account to you.

See the full story here: https://www.dallasnews.com/sponsored/2021/07/25/when-virtual-becomes-reality-cryptocurrency-comes-riding-into-texas/

25Jul/21Off

An L.A. Real Estate First: Houses Accept Buyers’ Bitcoin and Display NFT Art

As a collector of NFT art, Braunstein sees enormous benefits in integrating NFTs into real estate portfolios. Not only is their provenance authenticated on blockchain, they also cut out some of the hassle of maintaining traditional artworks.

In another sign of changing times, both Palazzo di Vista and 1108 Wallace Ridge (listed at $65 million by Kirman and Michael Chen of the design-development firm Luxford Group) are accepting Bitcoin cryptocurrency at the rate equivalent to the asking price. “It’s just an additional way of us trying to make it easy on potential buyers, because there are so many multimillionaires and billionaires invested in using crypto,” Umansky says.

See the full story here: http://An L.A. Real Estate First: Houses Accept Buyers’ Bitcoin and Display NFT Art

24Jul/21Off

Here Are The Nominees For The 2021 VR Awards

The Academy of International Extended Reality (AIXR) has announced the finalists for the fifth International VR Awards, an international ceremony honoring incredible milestones made within the VR industry in categories such as hardware, gaming, film, social VR, marketing, and more.

VR FILM OF THE YEAR

VR EXPERIENCE OF THE YEAR

See the full story here: https://www.virtualrealitypulse.com/edition/daily-amazon-apple-2021-07-22?open-article-id=19823026&article-title=here-are-the-nominees-for-the-2021-vr-awards&blog-domain=vrscout.com&blog-title=vrscout

23Jul/21Off

Virtual Reality being used to curb military suicide rate

Moth and Flame VR is an immersive training company that films different scenarios for virtual reality (VR) headsets.

The Air Force is using those experiences to train airmen on suicide prevention.

“What we’re seeing by using virtual reality for trainings that were previously taught in powerpoint is that the learner has an increased level of confidence, an increased competency level and higher engagement with the material,” Vice President of Government Affairs and Communications for Moth and Flame Megan Cornish said.

See the full story here: https://www.koaa.com/homepage-showcase/virtual-reality-being-used-to-curb-military-suicide-rate

23Jul/21Off

Corning’s new Gorilla Glass protects smartphone cameras while letting in more light

Having conquered phone displays, Corning is bringing Gorilla Glass to handset cameras. The company's DX and DX+ range of damage-resistant glass will next be available for mobile camera lens covers, starting with Samsung devices. Alongside the added protection, Corning claims its tech can improve the optical performance of smartphone cameras. 

According to the company, DX glass essentially results in less light being reflected by the camera cover lens. Currently, even with the use of an anti-reflective coating, around 92 percent of transmitted light enters a smartphone camera. Corning says that with DX/DX+ on the outside a camera lens can capture 98 percent of light, helping to reduce optical issues like ghosting. These reflections are usually caused by a bright light source during daylight or in low-light conditions. Lens hoods and coatings applied to lens surfaces can help to suppress ghosting, also known as ghost reflections. 

...Recognizing its integral role as a supplier, Apple poured $450 million into the company as part of two separate investments in 2017 and 2019.

See the full story here: https://www.engadget.com/corning-gorilla-glass-smartphone-cameras-091722946.html

23Jul/21Off

NBCUniversal Creates Chief Data Officer Role as It Streamlines Data Operations

The company named John Lee as its chief data officer as it builds out a central data function for all its units, including TV, theme parks and brand marketing.

Mr. Lee, previously global chief corporate strategy officer at Dentsu Group Inc.’s data-marketing agency Merkle, will be tasked with overseeing NBCU’s data operations, including collection, storage and matching capabilities meant to help marketers target ads on the company’s media properties, as well as inform corporate efforts such as product development, said Krishan Bhatia, president and chief business officer for NBCU Advertising and Partnerships.

See the full story here: https://www.wsj.com/articles/nbcuniversal-creates-chief-data-officer-role-as-it-streamlines-data-operations-11626949861

22Jul/21Off

The Infinite, the world’s largest virtual reality experience, has opened in Montreal (PHOTOS)

It's a chance to see the view that only astronauts can experience: The Infinite, the world's largest virtual reality experience to date, has opened in Montreal at the Arsenal Contemporary Art gallery in Griffintown.

Told through a combination of virtual reality, augmented reality and projections, the experience takes users on an immersive, hour-long trip aboard the International Space Station (ISS).

All told, it's an hour-long experience that includes 35 minutes of free-roaming VR—where you can physically walk through the space with a VR headset on—spread out over 12,500 square feet of rooms. That's a big deal, as most virtual reality means standing in one place or sitting in a chair; walking around makes it that much more unique.

Starting with a blast off sequence room, people equip themselves with VR headsets and are able to freely roam a room with other people in the same room. A huge 3D rendering of the space station can be explored, and users can choose to touch orbs in VR that activate stories from astronauts. You won't be bumping into anyone as you walk; people actually show up on your headset. 

Afterwards, they're guided into a room—still wearing a VR headset—to sit and look at the Earth from orbit with footage that was taken from the ISS. "People will feel like they are walking in Space, seeing the planet and finally having that experience of the overview effect in a very physical and emotional way," says Felix Lajeunesse, co-Founder of Felix & Paul Studios, which was a contributor to collecting the 250 hours of footage that make up the whole experience.

Walking through mirrored corridors, user will 'land' in a room showing a trippy, digital room-sized artwork formed by an LED ceiling and mirrored floor by Ryoji Ikeda called The Universe within the Universe, a piece that was created exclusively for the experience.

See the full story here: https://www.timeout.com/montreal/news/the-infinite-the-worlds-largest-virtual-reality-experience-has-opened-in-montreal-photos-072121

L'Infini / The Infinite
21Jul/21Off

Teleport Anywhere in the World With PORTL’s High-Tech Hologram Machine

The device is a sleek rectangular box featuring a high-resolution flat-screen monitor. From across the room, a studio kit features a camera, lighting, and white backdrop setup. Appearing in front of the camera holoports a person — in this demonstration, across the room — rendering their 7-foot telepresence on the PORTL Epic.

“There’s an audience-facing camera that’s embedded in every single PORTL that sees the audience you’re being beamed in front of so that the person being beamed in who is being materialized will be able to see through the return-feed camera,” Nussbaum said.

The company also has PORTL Mini in the works, a device for home use that’s one-fifth the size of the Epic model.

“It should be for everybody, so that’s what my purpose was when I developed these,” Nussbaum said. “Eventually, PORTLs are going in the home. This is the future of broadcast and communication.”

See the full story here: https://hypebeast.com/2021/7/portl-hologram-teleportation-machine-how-it-works-watch