“Essentially, this allows two viewers (or more), each wearing an Oculus headset, to be a part of the same world and explore it simultaneously. In the case of ‘Lost Director’s Cut,’ the person giving the demo and I were both fireflies in the movie; we could look at each other or fly closer toward one another, all while a scene was taking place next to us. It’s breathtaking and weird at the same time, and that’s a good thing.”
According to Edward Saatchi, a Story Studio producer, “We think the future of VR in cinema is social, that you’re with your friends. You’re not in the same room, maybe; maybe you’re all going in together at the same time, and that’s where the lines between cinema and an MMO [massive multiplayer online] start to blur.”
See the full story here: http://www.etcentric.org/oculus-story-studio-explores-ways-to-make-vr-more-social/
Original post here: http://www.engadget.com/2015/05/25/oculus-social-experience/