When it comes to improving the performance of professional athletes, however, it has started to make a profound change. One study by Stanford University concluded that using virtual reality technology was more effective than watching video game film. StriVR, a VR company used by at least seven NFL teams and 13 college football programs, has been credited with a significant role in pushing the Arizona Cardinals and the Minnesota Vikings into the playoffs last year.
For Eon Sports, a test of its VR headset with 30 young quarterbacks over a few days showed that it improved decision making by 30%. (Results of how it boosts baseball hitting are due later this season.) This nudges Reilly closer to his one mission for EON Sports VR: to use virtual reality to train young athletes the fundamentals of a sport.
See the full post here: http://fortune.com/2016/04/29/mlb-eon-sports-vr/