Should virtual reality forget about video games and try something new?
At PAX Australia on Friday, broadcaster and panel host Nic Healey went and asked the question: "When am I going to get my virtual reality Skyrim?"
Five leading local voices in VR development were in Melbourne to discuss the VR "hype train," and some of the day's biggest themes were existential. Most of all, how much should the emergent industry take from traditional gaming, and how much should it leave behind?
Sally Kellaway, the senior VR audio designer for Zero Latency, works at a Melbourne startup that's created free-roam VR in an area about the size of a basketball court.
"We have just made a couple that are 12-minutes long, and it's so we can offer a range of different genres and different experiences," she said. "I feel like bite sized content is quite good. It means you can jump in and then jump out again. Try something new."
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