The Interactive Gym, the latest project from the Canadian tech company SAGA, takes the traditional idea of gym class and adds a layer of augmented reality, turning the walls into giant games of skee-ball.
“We use 3D camera vision to detect interactions on the walls and the floors,” said Vincent Routhier, SAGA’s CEO. “ This detection is then used as an ‘input’ for the games that are displayed using projection mapping, lighting and sound effects.”
See the full story here: http://kotaku.com/augmented-reality-turns-school-gym-into-an-interactive-1792005246