In this article, appeared on Scires-IT journal, it is presented a case study by Alessandra Cirafici (SUN Second University of Naples, Italy), Donato Maniello (Studio gloWArp, Academy of Fines Arts-Naples, Italy) and Valeria Amoretti (SUN Second University of Naples, Italy), illustrating the application of Augmented Reality to a fragment of the Parthenon, aiming to investigate the role played by the introduction of digital technologies in communication strategies for the enjoyment of cultural heritage and in the formation of a new concept of “sensory environment”, intended as a space where the combination of physical presence with virtual elements generates unprecedented means of experience and education.
Three main aspects define the multimedia totem: indoor use of Augmented Reality, its use for the enhancement of cultural heritage, and the digital anastylosis that makes it possible to reconstruct the missing part directly on the element or on a copy of it. These options provide the opportunity to engage different age groups with the expressive potential of Augmented Reality also in terms of performance, with the possible transformation of any surface into a dynamic display.
See the full story here: http://www.digitalmeetsculture.net/article/the-magnificent-adventure-of-a-fragment-block-nxlvi-parthenon-north-frieze-in-augmented-reality/