philip lelyveld The world of entertainment technology

15Feb/17Off

Google Chrome is about to revolutionize VR (WebVR)

arvrWebVR has gained plenty of attention recently, with Facebook's Oculus and Samsung Gear VR both adding WebVR support in the last few months. That’s because WebVR has multiple benefits for consumers and developers alike, which ultimately helps platforms:

  • WebVR makes VR much more accessible to consumers. WebVR is more accessible to consumers than the less affordable computer- and console-powered headsets, like the HTC Vive and PlayStation VR. It's also available on both the web and the headset, therefore broadening the content base.
  • WebVR could incentivize developers to build more VR content. Support for browser apps could lure in developers that were initially reluctant to make moves until they assessed how adoption of the technology would evolve. As competition between VR platforms continues to heat up, having more developers building content is key to attracting the best VR experiences.
  • Web apps also make it easier for potential users to sample new VR content without needing to download and store it on their phones. Because of the complexity of VR content, it can be a drain on both phone storage and battery life. Accessing this content over the web fixes at least one of these issues since users can essentially stream the content from the web.

See the full story here: http://www.businessinsider.com/google-chrome-webvr-2017-2

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