philip lelyveld The world of entertainment technology

16Jul/18Off

HTC tests multi-room Vive VR

8QPnEnB5xuK4v2EtEDitY5-970-80HTC has demonstrated a feature expected in SteamVR 2.0: tracking of a virtual reality space across rooms.

Current room-scale VR with an HTC Vive is designed for a simple area with a diagonal of up to 5m. HTC Vive President Alvin Wang Graylin posted a video on Twitter showing what we can expect from the next generation of VR sensor software.

The video shows someone moving between rooms with a Vive Pro headset on. It opens-up the potential to turn our houses into VR-arcade-like spaces. If you’re willing to get rid of all the trip hazards, anyway.

In HTC’s video, two sensors are used in each of the rooms. They are SteamVR 2.0 base stations, a new kind of room tracker compatible with the HTC Vive Pro. These sensors increase the maximum play area to a huge 10m by 10m.

See the full story here: https://www.techradar.com/news/htc-tests-multi-room-vive-vr

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