philip lelyveld The world of entertainment technology


Gov’t Tech – Gaming’s Biggest Week Gives Clues to Serious Technology’s Future

Right now, official efforts in this area seem to be centered on simulations and training, though even there, much of the effort is taking place at the state and local level.


Since humans get about eighty percent of their sensory input from their vision, its surprisingly easy to trick your brain into thinking that what you are seeing is, in fact, reality.

CTRL-labs Handstate 1That could change with a new invention from CTRL-labs that will let users put their real hands into a VR. The prototype device works by strapping around your wrist. As you move your hand, your muscles contract in a certain way, and the device knows how that translates into the position of your hand. It’s completely non-invasive, and feels like a large wristwatch. Yet it allows for real interaction with objects inside a VR with no camera, joystick or other buttons required.

Examples of AR are on display at E3 this year, including the huge, 6,000-square-foot Unreal Garden exhibit. The idea there is that developer Onedome has built a pretty fantastic setting, and then users can get really tripped out by having even more crazy things pop into their reality through a set of goggles.

Government should seriously rejuvenate its gamification efforts. The payoff with things like AR and VR could be almost as amazing at the technology itself.

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