philip lelyveld The world of entertainment technology

30Jun/21Off

The future of interactive characters, part 1/4: Twelve basic principles of behavior

Principle 1: Behavior is observable

Principle 2: Behavior is continuous

Principle 3: Behavior is interactive

Principle 4: Behavior is constrained

Principle 5: Behavior is sequenced

Principle 6: Behavior is interruptible

Principle 7: Behavior shows patterned variation

Principle 8: Behavior is hierarchical

Principle 9: Behavior is parallel

Principles 10-12: Behavior is cognitively caused, monitored, and readable

See the full story here: https://www.gamasutra.com/blogs/WendelinReich/20210629/384202/The_future_of_interactive_characters_part_14_Twelve_basic_principles_of_behavior.php

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