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Soul Machines’ solution is autonomous animation.
At a high-level, there are two parts that make this possible: the Digital DNA Studio, which allows end users to create highly-realistic synthetic people; and an operating system, called Human OS, which houses their patented Digital Brain, giving Digital People the ability to sense and perceive what is going on in their environment and react and animate accordingly in real-time.
Embodiment is the goal — making the interface feel more human. It helps to build a connection with end users and it is what they believe differentiates Digital People from chatbots. But, as their VP of Special Products, Holly Peck, puts it: “It only works, and it only looks right, when you can animate those individual digital muscles.”
See the full story here: https://www.allthingsdistributed.com/2023/02/now-go-build-s03e05-soul-machines.html