“Your typical coverage in photography as well as just where somebody can stand and not be seen doesn’t necessarily exist,” Gratzner said. “Every perspective from top to bottom, 360 degrees, there has to be action and something going on at all times, otherwise the viewer can turn around and see there are people waiting for the take or turn around and see that basically nothing is happening.”
That requires creative equipment set ups too. Lighting and sound equipment need to be strategically placed outside the shot, just like people. One scene of “The Mission” took place in a dark bunker, where the crew rigged up giant mirrors and lights outside of cracks and small windows in the walls to direct a large amount of light inside.
A firm release date for “The Mission” has not been set, but presumably it will coincide with Oculus Rift’s launch to consumers sometime in the next year.
See the full story here: http://gigaom.com/2014/08/06/virtual-reality-offers-dramatic-possibilities-and-challenges-for-the-film-industry/