philip lelyveld The world of entertainment technology

31Jan/23Off

Nigerian artist uses AI to re-imagine life for the elderly

A Nigerian artist is using artificial intelligence to re-imagine life for African elderly people by showcasing near real-life pictures and videos of them walking down the fashion ramp and on the beach. Malik Afegbua, who is also a film maker, said because many elderly people were marginalised in society, especially in the fashion world, he began to imagine how they would look if they were models. ...

He came up with "Elders Series", a catalogue of pictures and videos showing white-haired women and bearded men strutting the runway for a virtual fashion show in Afrocentric attire, including ornamental neck and arm bands. "So I wanted to ... imagine the elderly people in a place that is not either in a sad space or in a suppressed state," Afegbua told Reuters.

"However, when I was making it, I kind of knew there was something there. I was like this is dope. I'm loving what I'm seeing."  ...

See the full story here: https://www.devdiscourse.com/article/entertainment/2335788-nigerian-artist-uses-ai-to-re-imagine-life-for-the-elderly

and a video here: https://twitter.com/Reuters/status/1620250514817515520

30Jan/23Off

OY, A.I.

To preserve our human reality, we must make our new technologies more like the Talmud

BY JARON LANIER

You are reading a Jewish take on artificial intelligence. Normally I would not start a piece with a sentence like that, but I want to confuse the bots that are being asked to replicate my style, especially the bots I work on. ...

... Jewish traditions can be useful in these times. We humans are often consumed by a fetish for seemingly transcendent baubles, for golden calves. The problem wasn’t that Israelites wanted to craft a calf, but that they worshipped it, even though it was a thing they had just made. The calf was social narcissism and amnesia. Jews have always had a problem of getting bored, of not getting enough of a charge from whatever is going on. The Israelites waiting for Moses to come back down were bored enough to go nuts.

We people, not just Jews, still make golden calves all the time. Adam Smith’s invisible hand, corporations-as-persons, the Chinese Communist Party, Wikipedia, the latest AI programs. All the same. All a bunch of people being subsumed to create an imaginary superhero. ...

The Talmud was perhaps the first accumulator of human communication into an explicitly compound artifact, the prototype for structures like the Wikipedia, much of social media, and AI systems like ChatGPT. There is a huge difference, however. The Talmud doesn’t hide people. ...

Why is Wikipedia designed to hide people and to create a perspective from nowhere, as if there was only one truth? ...

See the full story here: https://www.tabletmag.com/sections/news/articles/oy-ai-jaron-lanier

30Jan/23Off

Everything to know about Elon Musk’s OpenAI, The Maker Of ChatGPT

... While Musk chimed in to praise the chatbot and tweeted saying, “ChatGPT is scary good. We are not far from dangerously strong AI,” he later took to the microblogging site and said that OpenAI has access to Twitter’s database, which it used to train the tool. He added, “OpenAI was started as open-source & non-profit. Neither are still true.” ...

See the full story here: https://www.lifestyleasia.com/hk/gear/tech/openai-what-to-know-about-the-company-behind-chatgpt/

30Jan/23Off

Will the Metaverse Be Entertaining? Ask South Korea.

... Everyone onscreen was real, sort of. The singers had human counterparts in the studio, isolated in cubicles, with headsets on their faces and joysticks in both hands. Immersed in a virtual world, they were competing to become part of (hopefully) the next big Korean girl band.

The stakes were high. A few of their competitors, after failing to make the cut, had been dropped into bubbling lava.

This, some say, is the future of entertainment in the metaverse, brought to you by South Korea, the world’s testing ground for all things technological. ...

The Korean company Kakao Entertainment wants to take things further. It’s working with a mobile gaming company, Netmarble, to develop a K-pop band called Mave that exists only in cyberspace, where its four artificial members will interact with real-life fans around the world. ...

The contestants were involved in creating their avatars, said Son Su-jung, a producer for the show. She said part of the point was to give K-pop singers — “idols,” as they are called — a break from the industry’s relentless beauty standards, letting them be judged by their talent, not their looks. (Though the avatars, it should perhaps be said, all have big eyes and heart-shaped faces.) ...

The show also lets them drop their polished public personas, relax and crack jokes. “Idols in the real world are expected to be a product of perfection, but we hope that through this show, they can let go of those pressures,” Ms. Son said. ...

See the full story here: https://www.nytimes.com/2023/01/29/business/metaverse-k-pop-south-korea.html

30Jan/23Off

Google’s new AI turns text into music

Google researchers have made an AI that can generate minutes-long musical pieces from text prompts, and can even transform a whistled or hummed melody into other instruments, similar to how systems like DALL-E generate images from written prompts (via TechCrunch). The model is called MusicLM, and while you can’t play around with it for yourself, the company has uploaded a bunch of samples that it produced using the model. ...

The paper says that MusicLM can outperform other systems in terms of its “quality and adherence to the caption,” as well as the fact that it can take in audio and copy the melody. ...

Like with other forays into this type of AI, Google is being significantly more cautious with MusicLM than some of its peers may be with similar tech. “We have no plans to release models at this point,” concludes the paper, citing risks of “potential misappropriation of creative content” (read: plagiarism) and potential cultural appropriation or misrepresentation. ...

See the full story here: https://www.theverge.com/2023/1/28/23574573/google-musiclm-text-to-music-ai

27Jan/23Off

aespa’s fictional AI system Nævis to debut as an “artist” in VR concert at SXSW

... In a recent interview with Maeil Business NewspaperSM Entertainment CEO Lee Sung-soo revealed the label’s plans to reframe Nævis as an “AI artist”. Nævis was previously introduced as the AI system that, within the girl group’s lore, connects aespa to their virtual counterparts, or ‘æ’s. She was previously thought to have sacrificed herself to help aespa, following the events that transpired in the music video and lyrics of ‘Savage’.

Now, it seems that Nævis will make her own musical debut during aespa’s VR concert at this year’s South By Southwest (SXSW) festival, a 20-minute experience set in Kwangya, an infinite, lawless virtual space that features in SM Entertainment’s and in particular aespa’s lore. ...

See the full story here: https://www.nme.com/news/music/aespa-naevis-ai-debut-artist-vr-concert-kwangya-sxsw-3387209

27Jan/23Off

Niantic, NBA and NBPA usher in new ‘NBA All-World’ mobile game

Niantic, the National Basketball Association (NBA) and the National Basketball Players Association (NBPA) today launched NBA All-World, a free-to-play officially licensed geolocation augmented reality basketball game where players can find, challenge, and compete against today’s NBA ballers in their neighborhoods, then recruit them to their team before proving themselves on the court.  NBA All-World extends the world of basketball into new augmented reality territory and is free to play globally on the App Store and Google Play. ...

As Niantic’s first officially licensed sports title, NBA All-World inspires people to explore the world to experience everything the game has to offer:

  • Explore Your World: Get out and move in the real world to discover NBA players to compete against and recruit to your roster, as well as Gear, Boosts, Challenges, and more.
  • Build Your Team: Go head-to-head against today’s NBA stars in a variety of challenges to recruit new players.  If you’ve already recruited a player, challenge them again in your next encounter to practice your shot and earn more Cred. Recruit stronger players as your Team Level increases.
  • Push Your Limits: Power up players with Offense, Defense and Fitness Boosts. Make sure you keep Energy high with Energy Drinks.
  • Rule the Court: Compete in leaderboard challenges at more than 100,000 basketball courts in the real world with Rule the Court. Challenge friends and other players for the top spot.
  • Rep the Lifestyle: Pick up rare Gear from some of your favorite brands at Drop Zones. Look out for special Gear that improves player stats and outfit your team with sneakers and accessories that help you stand out from the crowd.

...

See the full story here: https://www.nba.com/news/niantic-nba-and-nbpa-usher-in-new-nba-all-world-mobile-game

26Jan/23Off

The State of VR Concerts: Findings from the Hottieverse

During the summer of 2022, AmazeVR brought fans the first-ever VR concert tour featuring three-time Grammy Award-winning artist, Megan Thee Stallion, in her “Enter Thee Hottieverse” tour across 15 U.S. cities. AmazeVR then released the concert online before Winter 2022 through the Meta Quest App Lab for Meta Quest 2. Now, AmazeVR Senior Manager of Strategy & Operations, Joseph Choi takes us inside the personas of the in-theater and at-home concert productions…

Gender Trends

The audience in-theater skewed female, while the at-home concert audience skewed male.

In-Theater Attendees:

● Female (84.2%)
● Male (13%)
● Non-Binary (2.56%)
● Prefer not to say (0.20%)

At-Home:

● Male (57%)
● Female (10%)
● Unknown (33%)

See the full story here: https://arinsider.co/2023/01/23/the-state-of-vr-concerts-findings-from-the-hottieverse-2/

26Jan/23Off

Jail threats stop AI ‘robot lawyer’ from making its debut in court

Mariella Moon·Contributing ReporterWed, January 25, 2023, 10:30 PM PST·3 min read

gorodenkoff via Getty Images

Joshua Browder, the CEO of New York startup DoNotPay, recently announced that his company's bot will represent a defendant fighting a traffic ticket in the courtroom on February 22nd. "DoNotPay A.I will whisper in someone's ear exactly what to say. We will release the results and share more after it happens," he said. We may never know how the "robot lawyer" will fare in court, though, because a few days later, Browder announced that DoNotPay is postponing its court case after reportedly receiving jail threats from state bar prosecutors if he was to go through with his plan.

The CEO told NPR that multiple state bar associations had threatened his company, and one even said he could be imprisoned for six months. He told the media organization: "Even if it wouldn't happen, the threat of criminal charges was enough to give it up. The letters have become so frequent that we thought it was just a distraction and that we should move on." While the State Bar of California refused to talk about DoNoPay's situation, it told NPR that it has a duty to investigate potential instances of unauthorized law practice. ...

A defendant using the technology in court would have worn smart glasses to record the court proceedings, as well as a headset that would give the AI a way to tell them what to say. ...

As CBS News said in a previous report, though, the tech isn't legal in most courtrooms. Also, in some states, all parties must consent to being recorded.  ...

See the full story here: https://www.yahoo.com/entertainment/jail-threats-ai-robot-lawyer-court-case-063006308.html

26Jan/23Off

IRIS Secures Augmented Reality Patent that Allows Users to Share Experiences Across Multiple Devices

... IRIS has received the patent for a bridging technology that connects all devices (phones, tablets, and eyewear) in the XR space, no matter the manufacturer, to synchronize and experience three-dimensional content in real-time, adapting to all users’ points of view. With the flexibility of devices, IRIS’s software chooses the best attributes from each device’s platform and shares that data across all devices. The patented technology can be used across various industries; however, the company is currently focused on music and entertainment. ...

Founded in 2019, IRIS was created to offer an alternative to the XR industry’s single-person-centric mentality. The true adoption of IRIS’s technology is built from positive human and communal experiences. Users of IRIS can access the software free of charge and only pay for the events they choose to experience. ...

See the full story here: https://www.businesswire.com/news/home/20230125005786/en/IRIS-Secures-Augmented-Reality-Patent-that-Allows-Users-to-Share-Experiences-Across-Multiple-Devices