philip lelyveld The world of entertainment technology

10Jun/19Off

Jeffrey Katzenberg, Meg Whitman Offer Details on Quibi Launch, Pricing

jeffrey-katzenberg-meg-whitmanThe company currently has projects in the works from A-listers like Guillermo del Toro, Antoine Fuqua, and Sam Raimi. Each series is expected to be two to four hours in length, with each one divided into segments that will be no longer than 10 minutes each.

According to Katzenberg, the service will have two pricing tiers at launch on April 6, 2020. The first will cost $4.99 with one pre-roll ad before each video segment — a 10-second ad if the video is less than 5 minutes and a 15-second ad for 5-10 minute videos. The ad-free option will cost $7.99. Whitman also said they expect to have approximately 7,000 pieces of content available within the first year.

“I said to Meg that, until day one, every decision that we make around content will be driven by instinct,” Katzenberg said. “Minutes after we launch, everything will be driven by data.”

See the full story here: https://variety.com/2019/digital/news/quibi-jeffrey-katzenberg-meg-whitman-produced-by-1203236854/

10Jun/19Off

5G IS COMING, AND IT’S FORTIFIED WITH FIBER

WIRED_OFS_009_final5G will happen in the airy realm of radio waves. To get there, big telecoms have to harness underused parts of the spectrum. But there's another crucial part underlying this system: lowly cable. Huge numbers of new transmitters will be needed to relay all that data to your phone, and many of those transmitters will still connect to the internet through fiber-optic cable—glass as thin as strands of hair carrying pulses of light.

To make it all work, companies, including OFS Optics, a fiber-optics and cable company, are now being commissioned to produce millions of miles of new cable holding twice as many fiber pairs—two strands, one for the uplink and one for the downlink—as the old stuff.

Out in the world, these cables may be draped along utility poles or hidden in shallow trenches under city streets. Enormous lengths of cable carry the internet under the oceans between continents. In those places, mostly unseen, they may one day connect your 5G-enabled device and beam you into the future.

See the full story here: https://www.wired.com/story/5g-is-coming-fortified-with-fiber/

10Jun/19Off

How A.I. Could Be Weaponized to Spread Disinformation

merlin_153355887_a30c3c04-f66b-43a9-80ef-1714b805f9cb-superJumboNow, researchers at the world’s top artificial intelligence labs are honing technology that can mimic how humans write, which could potentially help disinformation campaigns go undetected by generating huge amounts of subtly different messages.

In recent months, two prominent labs — OpenAI in San Francisco and the Allen Institute for Artificial Intelligence in Seattle — have built particularly powerful examples of this technology. Both have warned that it could become increasingly dangerous.

Alec Radford, a researcher at OpenAI, argued that this technology could help governments, companies and other organizations spread disinformation far more efficiently: Rather than hire human workers to write and distribute propaganda, these organizations could lean on machines to compose believable and varied content at tremendous scale.

A fake Facebook post seen by millions could, in effect, be tailored to political leanings with a simple tweak.

See the full story here: https://www.nytimes.com/interactive/2019/06/07/technology/ai-text-disinformation.html

10Jun/19Off

Facebook’s machine learning system MelNet generated a series of voice clips that sound just like Microsoft founder Bill Gates.

1057592778.jpg.0MelNet can also mimic Stephen Hawking, George Takei, and Jane Goodall, among others, which makes sense considering that it was trained on audiobooks as well as a 452-hour dataset of TED talks. Unlike WaveNet and other programs that are trained with audio waveforms, MelNet relies on the spectrogram, which allows it to capture more subtle consistencies known as "high-level structure" in a person's voice, which could one day result in higher-quality AI assistants.

See the full story here: https://www.theverge.com/2019/6/10/18659897/ai-voice-clone-bill-gates-facebook-melnet-speech-generation

9Jun/19Off

AR Hand Gesture UI test results – Self-made AR glasses – Testing Project North Star

During development, we wanted to implement and test the following functionality:

  • UI, which is hovering parallel to the user’s hand
  • UI can be activated and deactivated by a hand gesture
  • UI contains several tabs with different functionality
  • You can switch between the UI tabs using finger gestures
  • A tab where numbers or text can be entered
  • A tab with different sliders
  • A tab with object interaction
  • A new, from scratch gesture: snap

The result of our Augmented Reality glasses can be seen in the following video. In our own gesture, we were inspired by Marvel Avengers and implemented a snap gesture. With this gesture, the user could divide the number given in the first tab in half. Gathering the objects in the third tab also felt a bit like collecting the Infinity Stones.

Our experiences, our take-away from the camp:

  • Position and alignment of palms, forefingers and thumbs are detected very reliably and accurately. The detection of the little finger is also very close to it.
  • The position and orientation of the middle and ring fingers are not very reliable and only provide the correct values in about 60% of When you move your hand, there are many blind spots where these fingers are covered by others in relation to the sensor. This is hard to work with and the user experience suffers greatly.
  • For gestures that are triggered by a rotation movement, the angle at limits should not be too tight because you cannot keep the hand 100% still. Therefore, we recommend that the deactivation radius should be min. 10 degree greater than the activation radius, so that no flickering occurs.
  • Finger gestures should be very simple and tested with many different people, as fine motor skills in the fingers are extremely different from person to person. The same applies to the differences between the right and left hands.
  • When interacting with objects, the user must be actively supported via visual and auditory aids. It helps a lot if the interaction elements adjust or intensify the colours in relation to the distance of the finger and the interaction itself is emphasized by a tone.
  • The best aids will not help you if they are covered by hand during interaction.
9Jun/19Off

Deloitte, USGA Develop Augmented Reality App for the 2019 U.S. Open Championship

New for this year, a U.S. Open Augmented Reality (AR) App by Deloitte will provide golf fans with an engaging and innovative digital experience for the 119th U.S. Open Championship at Pebble Beach Golf Links, June 10-16.

Available in the Apple App and Google Play Stores, U.S. Open AR offers fans – watching on-site at Pebble Beach or from elsewhere – exclusive insights into player performance on the iconic 6th, 7th and 18th holes, in 3-dimensional augmented reality. Pebble Beach will come to life on users’ mobile devices through a virtual map of the course, allowing fans to follow the action in real-time, compare player performance and see how competitors performed on signature holes. Additionally, golf fans can re-live historic shots by the five previous U.S. Open champions, including Jack Nicklaus in 1972 and Tiger Woods in 2000. To activate the experience, users aim their phones at the AR image, available on-site in the tee times guide and for download HERE.

“We are excited to continue to work closely with the USGA to develop experiences that transform the way fans engage with the championship,” says Allan Cook, managing director, Deloitte Consulting LLP. “We are bridging the gap between the human experience and the digital to heighten fan enjoyment, create conversations and community, and allow more people to connect to the game they love.”

See the full story here: https://www.sportsvideo.org/2019/06/07/deloitte-usga-develop-augmented-reality-app-for-the-2019-u-s-open-championship/

9Jun/19Off

War of the Worlds – VR on stage

War of the Worlds has been re-imagined for a new generation, 40 years after it was first adapted for stage.

The new experience, which opened in London, combines augmented reality and virtual reality with immersive theatre – allowing visitors to interact with actors and their virtual counterparts.

Jeff Wayne has also adapted his award-winning original soundtrack for the experience.

See the full story here: https://www.bbc.com/news/av/entertainment-arts-48535299/why-jeff-wayne-changed-the-war-of-the-worlds-soundtrack

9Jun/19Off

From augmented reality to fake news: Five glimpses of the future from sci-fi author Neal Stephenson

Augmented reality: “Part of this book takes place 20 years or so in the future, and I think it’d be silly to write a book 20 years in the future where people are still running around staring at little glowing rectangles in their hands,” he said (at 31:00 in the YouTube clip below).

Quantum computing:  In “Fall,” they’re essential to reconstructing consciousness — but Stephenson acknowledged that he doesn’t know a lot about the technical details. “I’m sort of waving a magic wand” to address a narrative need, he said. “Don’t take any of that too seriously.” (48:14).

Fake news:  Stephenson said fact-based discourse was one of the key concepts to emerge in the 16th century, as documented in “A Culture of Fact” by Barbara Shapiro. “It turned out to be an incredibly valuable and useful thing to have in a society, and now it’s being destroyed,” he said. The good news is that Shapiro’s account “gives us hope that there’s a way to rebuild the culture of fact going forward” (41:20 in the clip).

Amistics:  “Amistics,” the idea that segments of society can voluntarily forswear types of technology to preserve their own well-being. The word’s origin goes back to observations about Amish sect members, who avoid using electricity and automobiles for religious reasons. In “Seveneves,” society decides to swear off high-frequency social media tools because of their ill effects. For more about Amistics, check out “Amish Hackers” by Kevin Kelly, and “The Art of Amistics” by Tom Chatfield. (43:45).

 See the full story here: https://finance.yahoo.com/news/augmented-reality-fake-news-five-022225089.html

7Jun/19Off

Virtual Reality Comes To Broadway In A Big Way

https---blogs-images.forbes.com-jerylbrunner-files-2019-06-Screen-Shot-2019-06-06-at-11.28.05-PM.jpgSoon viewers around the globe will be able to experience entire Broadway shows using VR technology. They will have the option to choose from a selection of vantage points, (or, in VR lingo, “jump spots”), from stage to orchestra pit to front row and beyond. For people who do not have access Broadway shows, this platform could be a game changer. What’s more, for VR lovers who have never experienced Broadway or live theater, it’s an alluring shiny new toy.

See the full story here: https://www.forbes.com/sites/jerylbrunner/2019/06/07/virtual-reality-comes-to-broadway-in-a-big-way/#22eda69e1367

7Jun/19Off

Snap’s 180% surge since Dec. aided by more teens loving augmented reality

snapFrom a growth in users to augmented reality driving engagement, Pivotal Research Group’s Michael Levine says there are "increasing signs of momentum in the business on multiple fronts." The equity research firm upgraded Snap to buy from hold on Thursday, and raised its price target to US$17.25 a share from US$13.25.

Still "there is a healthy amount of remaining skepticism about the business among investors," Levine admits, but "a turn in usage and revenues could translate into a meaningful re-rating higher."

See the full story here: https://www.bnnbloomberg.ca/snap-s-180-surge-aided-by-more-teens-loving-augmented-reality-1.1269790