philip lelyveld The world of entertainment technology

10Aug/17Off

SURVIVING AS AN OLD IN THE TECH WORLD

AgismLet the young people do it: I understood immediately. In this moment, she and I were mature stewards (she’s about 15 years younger, by the way) looking across a verdant landscape of young employees. We two could share a grown-up understanding that the way forward was to give these up-and-comers every chance to learn and grow. As I recall, my reaction at the time was a mental shrug: Yep, that’s how it is.

I’ve thought about that brief exchange a lot since—and it was in no way particular to Google.

See the full story with advise bullets here: https://www.wired.com/story/surviving-as-an-old-in-the-tech-world/

10Aug/17Off

Stanford AI researchers make ‘socially inclusive’ NLP using Urban Dictionary and Twitter

143104959_38f8779060_oStanford University AI researchers have created a “socially equitable” natural language processing (NLP) tool they say improves upon off-the-shelf AI solutions used today that fail to account for things like regional dialects, slang, or the natural way people talk when they regularly speak more than one language.

In a paper published late last week, researchers found Equilid to be more accurate than commonly used identification tools like langid.py and Google’s CLD2. Popular language identification tools, the paper argues, draw on a “European-centric corpora” of the written word, as well as websites, Wikipedia, and newswires, methods that may not best represent the way people actually talk.

The report finds that more effective identification of language in underrepresented dialects could “help reveal dangerous trends in infectious diseases in the areas that need it most.”

“Flu tracking, election predictions, anytime you’re trying to do social sensing or you want to use social media to predict outcomes, that’s kind of where we see our application having the biggest impact,” lead author David Jurgens told VentureBeat in a phone interview.

AI trained with slang

To make Equilid work, language and text were drawn a variety of sources, like European legislation and Wikipedia, but also Urban Dictionary, conversations about articles in the Talk section of the Wikipedia website, and African American Vernacular English, also known as ebonics. Interpretations of the Bible and Quran were also used; the Watchtower magazine from Jehovah’s Witnesses, which is translated into hundreds of languages, was also a rich resource.

By far, Jurgens said, the majority of language used to train Equilid and strengthen its ability to recognize specific geographic regions came from Twitter. Equilid draws upon language from nearly 98 million tweets from 1.5 million users in 53 languages.

Equality through accuracy

The goal with Equilid, Jurgens said, was not just to make a more socially equitable product, but to improve the accuracy and overall quality of NLP.

See the full story here: https://venturebeat.com/2017/08/08/stanford-ai-researchers-make-socially-inclusive-nlp-using-urban-dictionary-and-twitter/

9Aug/17Off

USC gets inside Sam Darnold’s head with virtual reality film study

la-1502164085-ilt18trmkb-snap-imageAt each practice this season, a student trails the quarterbacks holding a long boom topped with cameras pointing forward and back. The student holds the boom a few feet above the quarterback’s head. Within an hour after practice, the quarterbacks can don the headset (or watch on an iPad), cue up each play and look around in 360 degrees as if they were back out on the field.

The Trojans have joined a growing number of teams chasing a technological advantage. Stanford, with the company STRIVR, pioneered virtual-reality film study three seasons ago. XOS Digital, USC’s vendor for all video, said it counted 25 virtual-reality clients in college and professional football and basketball.

See the full story here: http://www.latimes.com/sports/usc/la-sp-usc-football-20170807-story.html

9Aug/17Off

Augmented reality may revolutionize Army training

size0 size0-2A joint effort between the U.S. Army Research Laboratory and several entities -- University of Southern California Institute for Creative Technologies, Combined Arms Center-Training and Program Executive Office for Simulation, Training and Instrumentation -- are working to research, prototype and eventually deliver the Synthetic Training Environment, otherwise known as STE.

See the full story here: https://www.army.mil/article/191942

9Aug/17Off

This art exhibition will have augmented reality cocktails that shift before your eyes

When you look at Artechouse's cocktail menu through your phone, words and images might leap off the page and swirl around. The exhibition around you could be visible inside your drink. It might even look like someone else is taking a sip.

That's the plan for the interactive art space's upcoming augmented reality cocktail experience, opening Sept. 20 along with its new exhibitions, founder Sandro Kereselidze said. People already have their phones out for the space's super-Instagrammable first exhibition, “XYZT,” which closes Sept. 3. Now, their phones will become a critical part of their visit — it's how they'll view part of the exhibition.

Artechouse, 1238 Maryland Ave SW. $10-$15 during the day, $25 at night.

See the full post here: https://www.washingtonpost.com/news/going-out-guide/wp/2017/08/08/this-art-exhibition-will-have-augmented-reality-cocktails-that-shift-before-your-eyes/?utm_term=.6742db73c7bb

9Aug/17Off

Augmented Reality Technology: A Student Creates The Closest Thing Yet To A Magic Ring

Nat Martin set himself the problem of designing a control mechanism that can be used unobtrusively to meld AR displays with the user’s real-world environment. His solution was a controller in the shape of a ring that can be worn on the user's finger. He calls it Scroll. It uses the ARKit software platform and contains an Arduino circuit board, a capacitive sensor, gyroscope, accelerometer, and a Softpot potentiometer. Scroll works with any AR device that supports the Unity game engine such as Google Cardboard or Microsoft’s Hololens.

 

Scroll gives you the same types of control over digital objects that you have with a mouse. You locate objects on a 2-D screen by moving the mouse; you locate virtual objects in real 3-D space by pointing with the finger wearing the Scroll. You scroll on a screen with the mouse’s scroll wheel; you scroll in virtual space or move objects closer and further away with a thumb-operated scroller located on the side of the ring. You select objects and carry out actions on a screen by clicking the mouse buttons; you do the same with Scroll by opening and closing your fingers in a scissor motion.

According to Martin’s website, he has a working wired prototype and a nonfunctional brass model designed to let people see what a final version might look like. A consumer version lies somewhere in the future

See the full story here: https://www.forbes.com/sites/kevinmurnane/2017/08/09/augmented-reality-technology-a-student-creates-the-closest-thing-yet-to-a-magic-ring/#48816cf43eaa

9Aug/17Off

The AFI FEST Interview: Wevr’s James Kaelan on Virtual Reality Storytelling

Unknown-300x300...artists from theater, from the gallery and museum installation world, come to VR almost naturally. They think about physical navigation and multi-sensory experience. They think about how things feel to the touch. They think about how things smell. They think about how the viewer moves, most importantly. That’s an invaluable perspective to have at this still-early stage in VR.

See the full story here: http://blog.afi.com/the-afi-fest-interview-wevrs-james-kaelan-on-virtual-reality-storytelling/

9Aug/17Off

This ARKit App Locates Items In A Supermarket For You

dribbble-shopping-ar-nco6hkry8lr6diw4ayfh06vfm9j1c8j849iiippai2This new ARKit app from AR designer Bruce Vang shows you exactly how the tech could do just that. Using an iPhone, shoppers are directed towards the item they’re looking for, right down to its location of a shelf. Not only that but the user is able to load up their own shopping list, so the app could seamlessly transition from one item to the next.

See the full story with video here: https://uploadvr.com/arkit-app-locates-items-supermarket/

8Aug/17Off

Disney to Pull Movies From Netflix, Launch Streaming Service

gettyimages-456915616-h_2017Disney said it will be pulling its movies from Netflix, will launch an ESPN streaming service early next year and will launch a Disney streaming service the year after that.

To help do all that, Disney will acquire a majority of BAMTech, the streaming technology company owned MLBAM, the internet company owned by Major League Baseball.

Disney CEO Bob Iger called the initiatives "a strategic shift in the way we distribute our content."

See the full story here: http://www.hollywoodreporter.com/news/disney-pull-movies-netflix-launch-streaming-service-1027793

7Aug/17Off

A Look at the World’s First Interactive Mixed Reality TV Show

See the full story here: https://vrscout.com/news/interactive-mixed-reality-tv-show-lost-in-time/