philip lelyveld The world of entertainment technology

28Aug/15Off

‘Two Bit Circus’ Can Sync Audience Experiences in VR, Tech to Debut at VRLA

two-bit-circus-GearVR-syncing-boxes-680x383Now, a company which describes itself as being “…at the intersection of technology and spectacle.” have developed a system that allows a “limitless” number of VR headsets to deliver a sync’ed 360 video experience to, potentially, a mass audience.

In much the same way that sensing others’ responses to traditional movies whilst at a public movie theater can enhance (or detract in some cases) your experience.

Two Bit Circus’ system is simple but seemingly effective. Take a number of Bluetooth-paired custom 360 video player (running on the phone attached to the Gear VR) and a central, wireless trigger system – capable of starting, stopping and resetting all connected devices simultaneously. The company claims that the system is designed to be portable and to be deployed quickly, making it ideal for onsite presentations and special events.

On a purely practical level, with the levels of interest in virtual reality as a marketing and presentation tool, Two Bit Circus’ syncing system is a potentially elegant and powerful tool for event managers and marketers. An early version of the triggering system has already been used at a 2014 Super Bowl collaboration with Wasserman Experience, Verizon and the NFL.

See the full story here: http://www.roadtovr.com/two-bit-circus-can-sync-audience-experiences-in-vr-tech-to-debut-at-vrla/

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