How gender questioning and transgender gamers found a safe space in VR
Whether you’re interacting with people online in VRChat, Star Trek: Bridge Crew, and RecRoom, or saving the region in Skyrim VR, virtual reality offers those who aren’t ready or unable to open up to their family and friends, the chance to discover and explore their feelings before making the life-changing decision of coming out for good.
See the full story here: https://www.digitaltrends.com/gaming/gender-questioning-transgender-gamers-safe-space-vr/
Investors See Returns as Virtual, Augmented, And Mixed Reality Are Entering the Workplace
The story mentions MS and HTC. It includes this Holo4Labs video.
See the full story here: https://finance.yahoo.com/news/investors-see-returns-virtual-augmented-201805753.html
Granite Geek: Augmented reality app aids sight-impaired at Manchester airport
Stephanie Hurd, community relations coordinator for Future In Sight, a statewide nonprofit for the visually impaired. She was demonstrating a service called Aira that has just started at Manchester airport. The company has geo-tagged the airport so that anybody can turn on Aira there for free without using up data minutes.
Wearing glasses with an installed wide-angle-lens camera – think Google Glass as designed by Clark Kent – Hurd walked confidently through the ambulatory chaos of an airport lobby despite being blind and alone.
“The sign is about 20 to 30 feet in front of you,” said a voice from the smartphone connected to the glasses, directing her toward the displays of departures and arrivals. A moment later, Hurd was pointing her face in the direction she was told so the person at the other end of the connection could snap a photo of the display and tell her such vital information as which gate her flight was leaving from and whether it was on time.
“There’s a flight to Atlanta, on time,” the voice told her.
Aira is a professional version of a service that exists in free, peer-to-peer form, but which sighted people like me didn’t even know about. The idea is pretty simple: make a Skype-like connection with somebody over your smartphone so they can look through the camera and act as your eyes, telling you what they see. There are also versions using what is loosely called artificial intelligence to give advice, but people are still much better at this task.
Manchester is one of scores of airports that has turned on Aira, which costs it about $5,000 a year to cover cellphone minutes, said Director Ted Kitchens.
See the full story here: https://www.concordmonitor.com/airport-manchester-audio-aira-blind-26576052
D-Wave launches its quantum hybrid platform
D-Wave, one of the earliest quantum computing startups, today announced the general availability of D-Wave Hybrid, it’s open-source hybrid workflow platform that makes it easier for developers to build — you guessed it — hybrid quantum applications that combine classical and quantum computing. D-Wave Hybrid is part of the company’s Ocean software development kit, which itself is part of its Leap quantum computing cloud service.
The general idea behind D-Wave Hybrid and similar tools from its competitors like Rigetti is to help developers build applications that essentially use the quantum computer as a co-processor when it’s useful. D-Wave Hybrid also helps developers to break larger problems into smaller parts in order to allow today’s generation of what are still relatively limited quantum processors to process them.
One of the earliest customers of this system is Volkswagen, which is currently using the system for a number of small proof-of-concepts around traffic flow optimization and other optimization problems.
See the full story here: https://techcrunch.com/2019/06/26/d-wave-launches-its-quantum-hybrid-platform/
Machine learning has been used to automatically translate long-lost languages. Some languages that have never been deciphered could be the next ones to get the machine translation treatment.
Enter Jiaming Luo and Regina Barzilay from MIT and Yuan Cao from Google’s AI lab in Mountain View, California. This team has developed a machine-learning system capable of deciphering lost languages, and they’ve demonstrated it by having it decipher Linear B—the first time this has been done automatically. The approach they used was very different from the standard machine translation techniques.
The constraint they use has to do with the way languages are known to evolve over time.
The idea is that any language can change in only certain ways—for example, the symbols in related languages appear with similar distributions, related words have the same order of characters, and so on. With these rules constraining the machine, it becomes much easier to decipher a language, provided the progenitor language is known.
But the big advantage of machine-based approaches is that they can test one language after another quickly without becoming fatigued. So it’s quite possible that Luo and co might tackle Linear A with a brute-force approach—simply attempt to decipher it into every language for which machine translation already operates.
Walmart Turns to VR to Pick Middle Managers
The country’s largest private employer is using a VR skills assessment as part of the selection process to find new middle managers, watching how workers respond in virtual reality to an angry shopper, a messy aisle or an underperforming worker.
The assessment yields a color-coded report for hiring managers that describes strengths and weaknesses—perhaps weak leadership skills, but strong knowledge of the fresh produce department—that can help determine promotion decisions or the need for additional training, said Mr. Holler.
Walmart started using virtual reality training broadly last year, adding headsets in the backrooms of all 4,600 U.S. stores to train over a million workers how to stock shelves or use new online pickup machines.
As Walmart begins to use VR to evaluate workers, it can use the data to identify how certain traits correlate with performance, said Jeremy Bailenson, founding director of Stanford University’s Virtual Human Interaction Lab and co-founder of Strivr, a Menlo Park, Calif.-based company that designed Walmart’s virtual reality training. “We know how high performers act and we can match with that,” he said.
But Strivr and Walmart are moving toward integrating a worker’s body movement and attention data, collected in VR, which early research shows gives a more accurate and complete picture of future performance and a candidate’s soft skills, said Mr. Casale. That data isn’t yet used in scoring, he said.
Strivr doesn’t use VR assessment in its own hiring or promotion decisions, said Mr. Casale. “I imagine it’s something we will explore in the near future on an experimental basis.”
See the full story here: https://www.wsj.com/articles/walmart-turns-to-vr-to-pick-middle-managers-11561887001
Virtual reality holidays in jail as prisoners rewarded for good behaviour with VR headsets
Lags who follow the rules will be allowed to use the headsets to go on "fantasy" holidays to far-flung destinations like China, Australia and Peru.
The move comes as jail bosses look to tackle soaring levels of violence and drug abuse in Britain's prisons.
Other programmes could include workplace experience simulators, such as visiting a VR construction site, to prepare them for life on the outside.
A prison source told the paper: "Governors are being encouraged to try all sorts of ways to improve behaviour. This is a bold move but it is seen as worth a go.
See the full story here: https://www.dailystar.co.uk/news/latest-news/788858/virtual-reality-holidays-for-prisoners-fantasy-breaks-peru-china-good-behaviour
This sculptor builds what’s going on inside our heads
These works are part of Bruvel’s “Bending the Lines” series, in which has the mixed media artist trades steel for wood as his main material. After gluing and hammering sticks of varying lengths to form a humanoid face, he burns the wood with a blowtorch to draw out the veiny texture. Multi-colored layers of paint finishes the faces.
See the full story here: https://www.pbs.org/newshour/arts/this-sculptor-builds-whats-going-on-inside-our-heads
In hi-technology move, zoo to get augmented reality park
They will use large screen displays and motion sensors to give you an group immersive feel.
See the full story here: https://timesofindia.indiatimes.com/city/kolkata/in-hi-technology-move-zoo-to-get-augmented-reality-park/articleshow/70009272.cms
This stage production using VR and compelling storytelling blew our mind at The National Arts Festival
The basic plot, without giving away too much, is that a young girl disappeared over two decades ago and new evidence emerges that reopens the investigation. Half of the story is told in flashbacks while the other half is conveyed by an actress just a few feet away from the audience. How it worked logistically was that we each sat in swivel chairs with headphones and a virtual reality headset. A scene would play in the headsets, and then a command with a countdown would pop up and tell us when to take off the headsets and watch the actress.
Some in my group found the virtual reality headsets a bit overwhelming and disorientating while others found having to step back and forth between the two worlds too much of a hassle. I found it to be incredibly interesting, and I loved how it enveloped me into the production.
See the full story here: https://www.channel24.co.za/News/Local/this-stage-production-using-vr-and-compelling-storytelling-blew-our-mind-at-the-national-arts-festival-20190630
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